grizeldi

LD 40

Any tips for first time jammers?

A team of one gamedev with some experience and two beginner artists here excited for our first game jam. We'll be probably using less known jMonkeyEngine as our engine and Blender for art. Do you have any tips for beginners to share?

Mining robots already producing crystals

Hello there, after 9 hours of work, we have our foundations done. Mining robots are deployable and already mining for crystalsScreenshot from 2017-12-02 20-24-25.png

Enemies incoming!

We went into this ludum dare with no finalized idea what we'll make and it finally came out to be something like a tower defense game. Giant flying retarded space rabbits incoming! Screenshot from 2017-12-03 18-23-22.png

Empowered State now live

Phew this was a long ride. We were one of the rare teams which decided to go 3D although only one of our members had prior gamedev experience. It was our first game jam, so we could definitely do some things better, but this is how it turned out this time. https://ldjam.com/events/ludum-dare/40/empowed-state Screenshot

Help me understand the metrics

I can't seem to find what the metrics mean... What's karma for feedback? What are classic and smart balance? How can ratings given/recieved be a non whole number (not int)? Thanks for the help!

Finally made a showcase video

A while after the jam was over I finally took time and made a showcase video. Hope you enjoy ;) https://youtu.be/ye58DI_Kxow

LD 41

We're in!

We'll try applying the knowledge we got from LD40 in this one. Especially the importance of an ingame tutorial ;) The pipeline will be mostly the same as in LD40:

-jMonkeyEngine 3.2 as the engine

-jMonkeyEngine 3.2 SDK for coding, model preparation and materials

-Blender for 3D models

-Photoshop/GIMP for textures

https redirect

Does anyone know why do you have to manually click the secure button to get redirected to https in order to login? Why is there no automatic redirect? It's kinda annoying, especially on mobile.

Keep on Trucking

In the Shadow of 100m Cactus (working name) is coming along pretty well. Intended to be a racing - tower defense hybrid, we currently have racing in almost done, but everyone in the team has their own ideas about how the tower defense part should work. Screenshot from 2018-04-22 11-26-35.png

Day 2 Done

I'm done for day 2, some team members still endure. Our game is about 80% done. Unlike last time, we have a main menu and the game can be restarted without having to quit it and launch it again. Apart from that, driving works, leaderboard is there (although a bit buggy) along with time keeping, creep spawning is there. The only thing missing now is the actual damage system. Screenshot from 2018-04-22 22-14-22.png Screenshot from 2018-04-22 22-13-20.png

Storming Sands finally has a trailer

https://youtu.be/7IO8PJZihME

Better late than never. The trailer sadly didn't work out as epic as I was planning since I couldn't find appropriate music. Find the game here.

LD 42

What's up with the themes?

Like seriously. Half of them are a disaster and the other half are copy pasted directly from LD41's final voting round. What's up with that?

Day 1 done, Not-Amazon Simulator is progressing well

Managed to get most of the stuff on the roadmap for today done. We have almost whole level, movement, 4 player shared screen support, working conveyor belts and deliveries of boxes. The actual game mechanics come tomorrow. Screenshot from 2018-08-12 00-02-41.png Screenshot from 2018-08-12 00-03-25.png Screenshot from 2018-08-12 00-04-15.png