gurkenlabs

LD35

Pickles incoming!

We’re thrilled to take part in LD35 as our first game jam experience ever!
Going live on Twitch at approximately 2:30 am CET.

A brief overview over our setup:

Lead Developer: sQN
Developer: nightm4re
Engine: LITI Engine (written by us in pure Java 8 without external game frameworks/ libraries)
IDE: Eclipse
Art: Adobe Photoshop
Music / Sound: LMMS, Audacity, Bfxr

Twitter:
https://twitter.com/gurkenlabs

Facebook:
https://www.facebook.com/gurkenlabsofficial/

Web:
http://gurkenlabs.de/

Twitch:
https://www.twitch.tv/shiquin

developers_atwork

Thanks for the ride!

It’s been amazing experience to participate in LDJAM 35 as our first game jam ever.
Overcoming frustration, insomnia and countless headaches and seeing so many people doing the same is an uplifting and inspiring feeling!

So here it is, our first ever LDJAM entry (and, by the way, the first project we actually finished!):
“DR. LEPUS – The Last Rabbit On Earth”
( Link to LDJAM entry)

 

Visit us on our Twitter channel, Facebook site and Web page!

Now we’re excited to play all of your amazing games!

LD 38

The pickles are in!

Gurkenlabs are in LDJAM 38

Hello folks, the pickles are in again! Looking forward to the jam!

Glad to say Naughty Gnomes made it :)

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We're pround to announce that our game has finished in time for the jam. If you like challenging puzzle games, this game is for you!

Help the clown get his nose back from the naughty gnomes

Check out our game here: https://ldjam.com/events/ludum-dare/38/naughty-gnomes/

Have fun with our game! Feedback would be much appriciated.

SCREENSHOTS

naughty-gnomes-screenshot1.png

Creating "Naughty Gnomes" [TIMELAPSE]

We've created a timelapse video for our Ludum Dare Jam Entry Naughty Gnomes.

Enjoy the two of us working our asses off 72 hrs. Almost the whole process is covered in this video, only ~3 hrs of real time are missing from the second day.

Jam entry: https://ldjam.com/events/ludum-dare/38/naughty-gnomes

https://www.youtube.com/watch?v=iKvfqVHrQRY&feature=youtu.be

Have fun watching the video! :smile:

Gurkenlabs plays LDJAM#38: Hopper

As announced earlier, we're reviewing a few LDJAM #38 entries in a youtube coverage. Thank you for all your suggestions. Check out the playthrough of the colour based puzzle platformer

Hopper

https://www.youtube.com/watch?v=oU2O59nTe_s&t=4s

If you are in the mood, you might also check out and rate our jam entry

Naughty Gnomes

Gurkenlabs plays LDJAM#38: Blocknauts

The third youtube game review we want to share with you is a game by @endlessplumber.

Highly recommend to play the game yourself over here:

:video_game: Blocknauts

https://www.youtube.com/watch?v=0iWSzicsia8

Also while you're at it and if you feel like punishing some naughty gnomes, check out our game :

:birthday: Naughty Gnomes

Gurkenlabs plays LDJAM#38: Murder Mitosis

The third youtube game review we want to share with you is a game by @for-science.

Highly recommend to play the game yourself over here:

:video_game: Murder Mitosis

https://www.youtube.com/watch?v=MUTCEiFkkoI

Also while you're at it and if you feel like punishing some naughty gnomes, check out our game :

:birthday: Naughty Gnomes

LD 42

Gurkenlabs join the party

This time, we're participating in our third LD-Jam. We've improved our self-written java game engine a lot over the last two years and look forward to pushing the LITIengine to its limits this weekend.

litiengine-logo-border.png

Also, we're going to publish the source code of this game for all you interested peeps out there.

GitHub Repo LD42

Good luck and have fun to all of you...

May the LITI be with us!

Another game jam: Check! - Play "GoIn" now

indiedb-banner.png G'day everyone! After getting a good night's rest, we can finally invite you all to play our 2D bouncer simulator "GoIn - Behave or GET LOST!". In this game, you manage a night club and need to make sure your customers are happy to rid them of their sweet, sweet dollars! Unfortunately, some people just don't respect others' private space.

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In order to keep your paying customers happy, you decide who's staying to party through the night and who's thrown out of the club.

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LDJAM 42 was our third game jam, teaching us lots of valuable things along the way. BUT WAIT, THERE'S MORE!: To promote the gradually growing community around our open-source Java 2D game engine LITIengine, we've decided to provide the source code for "GoIn - Behave or GET LOST!" in a public repository on GitHub.

So if you are getting started with LITIengine, consider taking a look at this game's code, even though there may be some really ugly bits of jam code.

LD 44

Gurkenlabs join the party!

We're excited to announce that we'll participate in the LDJAM 44! For me and my brother, this is overall our fourth jam with our own game engine and it has come a long way since the first participation.

litiengine-logo-border.png If you're unsure which technologies you'll use, you could give the LITIengine a shot. It's an Open Source and Free-to-Use Java Game Engine. We've just released the new version v0.4.17-alpha (see the changelog) specifically for this game jam.

Project template

For LDJAM 44, we've created an open source project template that you can use as a starting point if you plan on using the engine: LITIengine Project Template LDJAM 44.

Ludum Dare 46

Pumpkin Keeper - The Director's Cut is NOW AVAILABLE

title_directorscut.png

Nearly a week has passed since LDJAM46. We have used the past few days for applying some post-jam fixes: * Disambiguated UI * Refined Prop placement * Fixed timings * increased difficulty on Friday * decreased scare cooldown

This is a great opportunity for you to finally check out our game if you haven't already:

Play Pumpkin Keeper

Ludum Dare 52

Insert witty harvesting joke here

Tired of all the vaguely ambiguous harvesting references? Just want to take your mind off of all the comfy farming games? How about some old-school shooty fun in space? itch2.gif Star ReaperZ is an arcade space shoot-'em-up made with our very own open source Java 2D game engine LITIENGINE. We didn't have the full weekend at our disposal, so we had to cut some corners with graphics and audio, but all in all, you will have a great time harvesting innocent galaxies! Check out the game HERE!. Oh, and of course the game is open source!

Ludum Dare 59

"Baywatcher" making of - timelapse now available!

First things first!

Before I begin, I want to thank all of you who have played and rated our game so far - the feedback we've gotten so far was overwhelmingly positive for our first time working together in this team constellation :grin:

Announcement

I have uploaded a timelapse video of our process of developing "Baywatcher" for the jam in 72 hours - and hopefully you will get some insights into the complexity of implementing even a simple game idea like ours.

https://www.youtube.com/watch?v=Oil4npAUL4c

Bad News

Unfortunately, we have shipped our game with a nasty mouse capturing bug in the web build, which we were still unable to fix until now. For that reason, since so much time has passed since the jam is over, we have decided to remove the web version of our game entirely and only keep the downloads for Linux and Windows. This is super unlucky, since we had declared a playable web build as an absolute must-have for the jam, and weirdly we cannot even reproduce the issue when testing the web build on a local server. It only appears once uploaded to itch or the ldjam page :cry:, and the debug logs provide no hints to the source of the bug.

Final Remarks

To end on a more positive note, our team of four guys with distinct backgrounds, skills, and professions was working together harmonically and we've spent an insanely productive and fun weekend together (powered by mixed pickles!). For some of us, there were quite a lot of first times involved: first time game jam, first time version control with git, first time collaborating on a public repository on codeberg, first time making a game with godot, etc... And since it all has worked out so well and these experiences were so valuable, we can say with a lot of confidence: we'll be back for another gamejam sometime!