harsayhd

LD25

LD25: It’s time to have some experience!

Hello World! (how original…)

Well… I began with game programming few months ago and I love it :) I am looking for some experience and bigger motivation to make nice game prototype (maybe something more than that? Who knows? xD) and I think LD will be the best option to get it :) I am not able to spend whole 48 hours to do it because I am living in Poland where is another DST so competition finishes on monday for me  (you know… school) but I am not scared… I know I am able to finish this :) I am thinking about using my home greenscreen for keying the main character.

So… I am gonna use:

  • C++ (programming language)
  • SFML 2.0 (library)
  • CodeBlocks (IDE)
  • Audacity and propably SFXR (sound)
  • Pyxel Edit or Photoshop with Sony Vegas (graphics) (it depends on what type of graphics I am going to use. Sony Vegas to get frames and photoshop for keying)

This will be my first LD entry so wish me luck :)

Almost forgot… my programming cave:

S1160002

After 5 hours and 40 minutes

Well I needed to sleep after theme announcement.  :)

Got Idea and I am ready to make “Mr. Cylinder”.

Making Mr. Cylinder – First screen

ld25-1

 

I am working about 4 hours and there is a first screen with progress :) You can see Mr. Cylinder 😀 and debug console on the left. Finished jumping (i have never made it working before). See you in few hours.

Mr. Cylinder – INDA HOUSE!

ld25-2Mr. Cylinder INDA HOUSE!

I have finished tile and basic level programming. Now I have to make more graphics (tiles and other characters) and work on collision (making everything from scratch to learn more). So much fun with it 😀

See you in few hours!

 

Mr. Cylinder – Progress Video

http://www.youtube.com/watch?v=qt53zMhsJhE

Little progress video. Many things will be added 😉

 

Mr. Cylinder – DAT AXE!

ld25-3Too much time spended on collision and made it wrong. Disabled jumping but… DAT AXE!

 

Mr. Cylinder – Unfinished

Well too much time spended on collision (7 hours!) and too many things left to do. Idea was too big for amateur like me and I failed but I  learned many things.  I’m going to add welcome screen, ending screen and release it as unfinished. See you in next Ludum Dare! (or miniLD?) :)

Comments

Chewynouget
16. Dec 2012 · 20:59 UTC
Well it’s unfortunate you didn’t get it done, but oh well! Your better from it! Can’t wait to see you next time!

Mr. Cylinder – Unfinished but submited.

I dont have time to finish game (wrote about it in the last post) but I submited it  and I am very proud of my work. :)

LD25 2012-12-16 23-57-32-81

Entry:

http://www.ludumdare.com/compo/ludum-dare-25/?action=preview&uid=17616

Only version for Windows (tested on Windows 7)

Mr. Cylinder – Timelapse

You can see the timelapse of making “Mr. Cylinder”

 

 

 

 

LD26

After fail… LUDUM DARE 26!

I AM IN

After fail with 25 Ludum Dare I’m in again!

Learned much from last time and now I am making games with Java and Slick2D!

Can’t wait for theme announcement !

3hrs warmup livestream!

I am livestreaming my 3 hours warmup.

http://www.twitch.tv/harsayhd

Out Of Darkness – submitted!

logo

My totally minimalistic game is submitted!

I know it’s very fast but whole idea is done (and I have also my school programming project to finish)

Maybe I am going to update it in future.

Click here to see my entry.

Out Of Darkness – Post mortem

My first Ludum Dare (25) was a shameful fail. I wanted to do too much things for 48 hours and not having much experience with programming. So I decided to make a simple game in next Ludum Dare… and there it is – “Out Of Darkness”

Untitled-2Theme was great for my plan. The goal is to escape from darkness by only hearing sounds and seeing light.

The most minimalistic way to make a game :)

What went right:

  • I have finished my Ludum Dare entry but… (read what went wrong)
  • Made a simple game as I wanted.
  • I know  more now about Slick2D features.
  • I think I came out with a good idea for this theme.

What went wrong:

  • … it was made only in 13 hours. (9 hours of programming + 4 hours to remove all bugs). But why only in 13 hours? There was 35 hours still to add more features or details BUT I had to finish my school competition project. YES I didn’t plan properly my weekend.
  • I had (and still have)  a problem with applet version. Every time when game play sound it freezes whole browser and java console. Have someone a solution for this?

Conclusion:

I love this competition and I will participate until I die. I have still much things to learn but I like it! In the future I need to plan next Ludum Dare weekend 2 weeks earlier.

 

 

 

LD27

Ludum Dare 27 – I’m in!

Joining Ludum Dare third time! I spended this time learning , learning, learning… (OpenGL and other stuff)

Language: Java

IDE: Eclipse

Library: libGDX or LWJGL (it depends on my idea for announced theme)

Tools: Pyxel Edit, Paint .NET, Photoshop, Audacity, Sfxr

My previous entries:

I’m soooo motivated to participate! :)

See you!

 

All top games in one package. Was this made before?

I was thinking about making one big package with all top 100 Ludum Dare 27 games and call it…

LudumCade

What are you thinking about this?

Was something like this made before?