ibilon

LD27

So, 10 seconds

Finally ready to start working (10am in france)
and … I have no idea.

Time to start brainstorming!

Prototype

Not completely fan of my gameplay idea yet, but started prototyping.
Can’t waste time :)

screen1

Comments

TideS
24. Aug 2013 · 08:22 UTC
shit

End of day 1

Well this is the end of work today for me, almost finished coding gameplay.
Tomorrow I’ll make the level design and improving (read adding (read trying ^^)) art.
Should make the deadline.

screen2

Added graphics!

I added “better” graphics, my art skills are limited ^^
but I don’t find it too much ugly … so it’s better than nothing :)

screen3

There is 12h left, I still have some things to code and then there’s level design to do.

Submitted

I’ve submitted my game!

Coding went more or less as planned,
art went quite well considering my poor artistic skills,
but level design was way harder than I had imagined.

So it’s not extraordinary but at least it’s complete :)

My entry.

LD28

My second LD

Hi,

LD 28 will be my second, I hope to make a more finished game than last time :)

I’ll use haxepunk, pinta, sfxr and tiled.

Good luck to everyone !

Comments

Mandraw
09. Dec 2013 · 20:23 UTC
It will be my second too ! Good luck !

LD29

In

I’m in for my third LD and I will use haxepunk.

Good luck everyone :)

Submitted

Well we managed to complete our game,
there is a lot we didn’t have time to include but there are all the required parts.

So I’ll put this in the success category and see you next time 😉

LD30

I’m in

My fourth ludum dare,
as usual I’ll use HaxePunk.

My goals for this time:
– put more emphasis on graphic
– try to stay in the compo and not miss the 48h deadline
– to not do the level design at the last minute

LD31

We’re in :)

Already a new ld, and we’re in!
It’ll be me and a friend, so the jam, even with 72h it’ll be short but we’ll try 😀

We’ll use HaxePunk.

Good luck everyone :)