JesusAcHe

LD 43

Into the Catacomb

Catacomb3.gif

https://jesusache.itch.io/into-the-catacomb

My first attempt at a Metroidvania type of thing. I'm still new at game making but I'm rather proud of the visuals of the game, so feel free to download the tilesets and sprites on the itch page and use them on your games if you'd like :D

LD 44

Playing LDJam games live!

https://www.twitch.tv/jesusache You can come in, drop your link in the chat and I'll play it. (No promises tho, if stuff gets out of hand)

Sentinel - A postjam postmortem

So my Third Jam went a lot better than expected. For my first one I managed to crack the top 300, for my second one I didn't like my game so I didn't really bother with it, and for my third I cracked top 100 overall!

It was a really fun jam, and I learnt a lot alongside it, I don't know much about making games so Jams are like an excuse to learn something within a deadline and for LD44 I wanted to learn procedural generation. It's all super basic random level creation, and honestly I would've had a better game if I had spent less time fiddling with code I didn't fully understood, but then the game wouldn't have been a challenge to make, and I wouldn't have grown as a developer.

It's heartwarming to me how well the game did in Fun, because ultimately that's what I wanted to do, a fun cute game (which is also why innovation was such an anvil to my score :v), the first day I spent moving around values and adding little things so that the game could feel good and satisfying and I'm glad it paid off.

Also I had a really fun time streaming viewer games. It was also a really new experience because I had never streamed with a mic, and everyone in chat was super nice, even if I only managed to do it the one time.

Hopefully in my next jam I'll be able to scope better just so I can have a more cohesive full experience, and maybe with less critical failures that make it crash. See you in October :heart: results.PNG