jlay

LD32

I’m in for Ludum Dare 32!

I’m in!

I will be using the following:

Unity 5
C# and Visual Studio 2013 with MS Visual Studio Tools for Unity
GitHub for Source Control
Maya 2014
Photoshop CS5
FL Studio
Audacity
sfxr

I’ll probably be chatting it up on in IRC with mIRC and on Twitter.

Good luck everyone, and may the best theme win!

This weekend will be sponsored by Red Bull, Pabst Blue Ribbon, and Pizza Hut!

LD33

I’m in!

It’s time for another Ludum Dare and I’m in!

I will be using some combination of the following…
Unity 3D 5.1.1f1 / Visual Studio 2013 / Visual Studio Tools for Unity
git
Photoshop CS5 / Maya 2014
FL Studio 11 / Audacity / sfxr

Good luck everyone!

LD35

Compo and Unity Assets

Hello everybody!

I read through the rules, and did not come away with a clear understanding of leveraging Unity Assets.  Specifically using assets such as uFPS and ProBuilder, and *NOT* models, audio, art, etc…

I know they are fair game for the Jam.  How about the Compo?  Since assets such as uFPS and ProBuilder are commercial products and thus have licensing restrictions, they would not be able to be shared with the source of the game upon conclusion of the Compo.

Just looking for feedback so I can plan my toolset for this weekend; any thoughts/comments would be appreciated!

With the proliferation of asset stores and market places, it may be a good idea to specifically address them in the rules.

-Jason

 

Comments

cynicalmonkey
12. Apr 2016 · 21:48 UTC
i personally wouldn’t and I think if you are asking the question you probably think you shouldn’t either

Alright!  Ludum Dare 35! I’m in!!!!

I’m in!  I’m in!

I’ll be developing in Unity 5 and Visual Studio 2015.  I will be making art using Maya LT 2016, Adobe Photoshop CS5, Poser 11 Pro, Inkscape, and Aesprite.  Sounds will be handled by FL Studio 11 Fruity Edition, Audacity, and the almighty sfxr.

For source control I’ll be using git with the large file support extension.

I think that covers it.  I look forward to competing and playing everyone’s game when the dust settles.  Good luck, and drink lots of water!

LD36

I’m in!

I can hear the hype train comin’…

I’m in.

I’ll be using Unity 5 (C#/Visual Studio 2015), Maya LT 2016, Photoshop CS5, SFXR and FL Studio.

MAY THE BEST THEME WIN!