I’m in
This is my 3rd Ludum Dare but my first time trying the 48-hour compo. Hope I can make something that isn’t horrible!
Tools
- Engine: Unity/Futile
- GFX: Gimp
- SFX: sfxr & LMMS
Good luck everyone
– Jif
This is my 3rd Ludum Dare but my first time trying the 48-hour compo. Hope I can make something that isn’t horrible!
Tools
Good luck everyone
– Jif
Made some progress and game mechanics are coming into place (thank goodness because I had no idea where to go with it :P)
The game is shaping up to be more of a “puzzle” type of game instead of the “action”-y game that I had planned on. The player gets 10 seconds to kill all enemies in the level but every enemy you kill gives you a little more time to finish the level, so on the more complicated levels strategy comes into play.

Going to grab a short nap and get back to work! LUDUM DARE! 😀
I’ve submitted my first 48 compo game!
Time War is a top-down shooter/puzzle game. You have 10 seconds to clear the level of enemies.
Each enemy killed gives you a little bit of your time back making the layout of the level and the order in which you kill enemies very important.
Features 7 unique levels and 2 powerups.
Had a blast creating it and hope you guys like it!
http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=19204