Crumbling Dungeon - First step!
I'm really excited to be able to participate in one more Ludum Dare! :grin: And this time, I should have more than 6 hours, too!
So, quick description for my idea: you must explore a dungeon but every step you make means the floor crumbles beneath you - the more you walk, the less space there is. So plan carefully, and don't fall! I also decided to make the game's graphics inspired by the Game Boy hardware limitations: a resolution of 160 x 144, and 4 different tones to work with (right now I only have the classic white + black + two grays, but I might implement a palette swapping mechanic for players to choose, if time allows)
Here's a progress GIF:

Good luck to everyone! Can't wait to try out your games!
I haven't been able to finish a game in time for so long now! I'm really proud! 