The number one issue people have had with our game is the collision with plant pots. It’s cause they have square colliders instead of round ones, so they are extremely unforgiving: catch the corner of your collider on them and you slam to a halt. I even tried to make them circular, but I accidentally changed the trigger for the plants that is used to harvest and not the actual collision box. I assumed that the same issue was happening, just that when part of the player’s box collider hit part of the circle it was now stopping.
But apparently, I just didn’t change the actual collider for player collision. So I’m watching people say that they liked it all except for a few critical errors from me and I feel like I let my team down. I’m so proud of everything they’ve made and it was a truly wonderful experience working with them. I know it’s harsh, and I should forgive myself for making the mistake, but I can’t help but feel like the weakest link as a result.