justin_c

LD30

I guess I’m in

This will be my first Ludum Dare. Let’s see what I can put together in 48 hours.

 

Engine: Unity

Language: C#

IDE: Unity Editor and MonoDevelop

Art: Terrible programmer art made in Photoshop

Sound: Whatever I can throw together.

LD31

A bit late, but I think I’m in

Well, I’m a bit late and I am going to be busy with a family gathering all day tomorrow, but I will try to see if I can throw together a small game in 12 hours or so since the theme seems to be encouraging simple games this time around.

I will be using LUA, the Love2D engine and the awesome ZeroBrane Studio LUA IDE.

LD32

Attempt #2

This is my second attempt at Ludum Dare. I failed in Ludum Dare #30 because my game concept was far too ambitious. In hindsight I definitely accomplished a lot for 48 hours, but I wasn’t anywhere near a playable demo by the end of it. This time I will make sure I start with a much simpler concept to ensure that I finish in time.

Also, I’ve decided to switch from C#/Unity to LUA/Love2D because development in Love2D is a bit faster.

Language: Lua
Framework: Love2D
IDE: ZeroBrane Studio

LD34

I might be in

I am on the fence right now. If the theme motivates me to make something I will be in.

I’ll be using the Love2D engine with LUA, and ZeroBrane Studio as my IDE. For graphics I will probably be using Inkscape and Gimp.