Petri Panic! Functional and waiting on some polishing up.

Gotta be careful not to spill in the lab, it can get out of hand quickly! And that bucket doesn't hold much!

Gotta be careful not to spill in the lab, it can get out of hand quickly! And that bucket doesn't hold much!
Took a lot of work but we're really happy with the results. Go clean up that slime to save the lab (and your job). https://ldjam.com/events/ludum-dare/42/petri-panic

Animations are drawn, movement and item detection are in the works, and item and environment objects are coming together. Pretty productive first day!


Moving along! Environment and items are complete. Now with UI elements when checking a crate's weight and worth!


Zoomin' through the ocean before the ship sinks!


Play as a lone merchant on his way to sell his goods when your ship begins sinking! Throw that extra cargo off to lower the ship's weight to make it to port. But be careful, each box has a different weight and value and you still need to make a profit!
Try and rate the game here: https://ldjam.com/events/ludum-dare/43/jetsam
Good luck, merchants!

Life is currency? Sounds like loot goblins to me >:D
Top tier concept art going on right now.
Character sprite and background tiles done. Movement and spawn scripts too!

Characters made and animated. Just putting it into Unity!


Play as a loot goblin trying to protect his stash of treasure! We believed it fit the theme in a fun way as the more loot goblins lose health, the more currency or treasure they drop!
Available for play here: https://ldjam.com/events/ludum-dare/44/loot-goblin