Kaphonaits

LD20

LD20 – Oh my god.

Well. Here I am telling the community that I’m going to participate in LD20. I’m nervous as ever. Well, onwards to the information. I’m probably going to use the following tools:

PDCurses – awesome text-ness for stuffs

GIMP – graphics editing

as3sfxr – 8bit sound generation

Code::Blocks – c/c++ IDE

Buckets of procrastination – self-explanitory

 

Anyway, this is going to be my first LD. Don’t expect anything visually fancy from me because you’re not going to get it. I’ll probably be too busy ripping my hair out and exploding buses or something to care about visuals. I’m also challenging myself (great idea for my first LD, huh?) to make this thing in C or C++ which is rather time consuming compared to other options such as Python or Ruby.

Thanks for reading, wish me luck. I really need it. 😉

Still standing!

Hey. I’ve decided that for my game I might just go back to the roots of games like ZORK and Colossal Cave Adventure.

Expect hardcore getch() action!

Tags: C++, getch, LD20

Graphics are for losers!

Hello everyone! Who wants graphics in their games these days? My game is called Gafl. (Graphics are for losers) and is going to be about drugs and prostitutes and Russians… Or something.

Screenie: #gallery-1 { margin: auto; } #gallery-1 .gallery-item { float: left; margin-top: 10px; text-align: center; width: 33%; } #gallery-1 img { border: 2px solid #cfcfcf; } #gallery-1 .gallery-caption { margin-left: 0; } /* see gallery_shortcode() in wp-includes/media.php */ Capture

Wrong Wrong Wrong

I feel like dropping this one. Not because I can’t finish, it’s because I can. Let me explain. You see, I’m working on a visually minimalistic game using Curses. The reason I want to drop out is that my game feels subpar to all the others in the compo, and more importantly, dull. However if I receive at least two comments asking me to finish, I will.

The point is, I want to know if there are some people out there who want to see something like this on the list of games. Thanks for reading.

Comments

30. Apr 2011 · 22:40 UTC
Me.
30. Apr 2011 · 22:44 UTC
Seconded.
JohnColburn
30. Apr 2011 · 22:46 UTC
If you’ve got a minimalistic presentation, it means you’ll have more time for gameplay. I’d certainly like to see it finished.
dadads
30. Apr 2011 · 22:46 UTC
Friggin finish that thing!
DrunkenOrc
30. Apr 2011 · 22:46 UTC
Whatever your game is it will be at least twice as impressive as mine. Finish it broskie.
30. Apr 2011 · 22:54 UTC
If you find it dull, why not adding some interesting gameplay element … it may even be totally absurd. Might be interesting.
Kaphonaits
30. Apr 2011 · 22:56 UTC
Thank everyone. I’m working on this thing right now.

Get ready for some drug snortin’ mob-bossing action. 😀

Homestreeeeeetch!

Hey everyone. I’m taking about 6 comments to heart that told me to finish this game and I am doing so. I just gotta fix a bug or two and put the final touches in it.

7 Hours to go. Keep your pants on everyone. 😀

I’ve done it!

“I’ve done it! I’ve killed him with the poison just like you wanted. Now where’s my family!? WHERE ARE THEY?!”

I’d love for you to guess what movie that’s from. But as I said in a previous post I had taken 6 comments to heart, asking me to finish my game and I have done so. You can download it here: http://www.ludumdare.com/compo/ludum-dare-20/?action=preview&uid=3512

This game is so hardcore that I’ve accidentally misspelled “hardcore” as hardcare. If someone would tell me how to edit submissions because I can’t seem to find out how. Thanks.

LD22

Doing it again.

You might know me from my absolutely awful contribution to LD20 known as Gafl. I fixed it up recently and you can find it on my rarely updated blog: sisanit.tumblr.com

Anyway, I’m gonna participate, and this time I’m going to make some base management thing. I might not finish it but whatever.

Going to use:

C++ w/ SDL or SFML1.6

Code::Blocks

SFXR

 

And maybe some other stuff.

Progress

So I’ve decided to do a Bomb Defuse game using C and SDL w/ SDL_mixer, because SDL_image seems to be broken. I also recently learned that Defusal is not a word. Anyway, here are a couple of screenies!

#gallery-1 { margin: auto; } #gallery-1 .gallery-item { float: left; margin-top: 10px; text-align: center; width: 33%; } #gallery-1 img { border: 2px solid #cfcfcf; } #gallery-1 .gallery-caption { margin-left: 0; } /* see gallery_shortcode() in wp-includes/media.php */ picture1 picture2

LD25

Oh hi for the third time!

Hello. I’m Kaphonaits. You may know me from when I outputted these two pieces of doodoo into this competition!

Gafl: http://www.ludumdare.com/compo/ludum-dare-20/?action=preview&uid=3512

Bomb Defuse: http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&uid=3512

Both aren’t completely finished and are awful! So i’m going to try again and again until I can say, “yes, i made this game in 48 hours in C/C++ and it’s nice.” or i’ll just cry myself to sleep.

The Stuff

The things I’m going to be using:

-MSVC++ 2010 – Programming is important and C++ is nice.

-SFML2 – So I don’t have to waste >48 hours just building an engine or whatever

-Sfxr – Sounds and stuff

Depending on the theme, I think I’m going to make a strategy micromanagement thing about finding out what happens in the Girl’s Bathroom or something really stupid like that.

I have no imagination. :(

Meth Empire

Yeah okay. I’m fresh out of ideas so I’m going to make a management game about making meth or something like that. The bottom pane will have some cute visuals about what’s currently going on, maybe some passive animations of the inside of your meth lab? I’m not sure yet. There’s a lot of time to go!

The Unexpected

So I lost, like, five hours of work and now I don’t have time to finish for the Compo unfortunately. Depending on tomorrow’s schedule, I might make it a jam game.

 

We’ll see. :(

Comments

16. Dec 2012 · 20:35 UTC
Source control!
16. Dec 2012 · 20:36 UTC
I was just about to say the same thing! Considering your supposed to provide source at the end, and google code is free there’s no excuse 😉
Kaphonaits
16. Dec 2012 · 21:03 UTC
i used Git and i screwed things up and now all my commits are buggered and asdfaiusdhfohaoidsf why god why.

LD26

Perhaps

Hi. I’m Kaphonaits. I’ve participated in three previous Ludum Dare compos, I finished 2/3 of said entries. That being said, I might participate in this upcoming compo if I have the time. I might not be able to finish because of Sunday plans, however if I’ll be releasing what I finish regardless with lots of comments and stuff so people can read it and either learn from it or stalk me on the internet just to constantly tell me I suck at programming and should kill myself twice because of it.

Anyway, I’ll most likely make my game in C/C++ with SDL/SFML2. I’ll probably use SFXR/Audacity for audio, GIMP/Paint.NET for graphics, and MSVS/Sublime depending on what OS I do my work on.

Have a nice day everyone 😀

Running On Buildings

I think I’m gonna make a game about running places. You’re some adrenaline filled guy on top of skyscrapers. You run across them. The end. I’m probably going to implement score-rewarding mechanics that make it not boring.

I hope.

Screenshots!

Tape Monsters~

Hello. I continued my progress on my running game. As I went on, the game became silly-er and silly-er. Currently, this is the background / story of the game.

IN A WORLD WHERE TAPE MANUFACTURERS HAVE DOMINATED THE UNIVERSE, ONE MAN, A SPECIAL MAN, A HALF MAN HALF SPRINKLER, LUKE SKYWALKER, IS ON THE RUN. HE MUST FLEE FOR HIS LIFE FROM THE HORRIBLE CTHULHU TAPE MONSTER THING THAT WANTS TO ROCK HIS SHIT. HOWEVER, WHILE RUNNING HE MUST ENTERTAIN THE FLYING INVISIBLE PAPARAZZI BY MASHING HIS KEYBOARD AND DODGING BULLETS THAT ARE FLYING THROUGH THE AIR FOR NO APPARENT REASON. HE MUST DO THIS TO ACQUIRE POINTS THAT HAVE NO ACTUAL POINT OTHER THAN EGOTISTICAL VALUE.

Screenshot:

Finished for the third time.

Some quick background stuff, I’ve participated 4 times and this’ll be my 3rd time finishing. Yay! I actually submitted this about 10 hours ago but I forgot to make a blogpost about it because I was too exhausted.

RUN: The Sprinkler Man Story

LD28

I COMETH

HELLO. I FEEL LIKE TYPING THIS BLOGPOST IN ALL CAPS WILL ATTRACT ATTENTION yeah ok that’s enough.

so i’m coming around for my fifth entry into Ludum Dare. I’ve learned a lot since my last entries and am ready to apply that knowledge to create something awesome.

tool list:

VS2012 (C++)

SFML2.1 + some framework stuffs

Paint.NET

SFXR

 

http://twitch.tv/kaphstream 😀

 

HAVE FUN MY CHILDREN

LD31

hi i’m kapho

hi i’m kapho. i make the video game.

C#, paint.net, sfxr

weeeeeeeeeeeeeeeeeeeeeeeeeeee