Crab is very crab
Hello everyone! 
I’m Jan from Germany, and I’m taking part in the Jam with J and Lin from the US West coast. We’re using UE4 and making a weird little drunk-brainstormed game that lets us practice interesting things and generally have fun while hanging out
I was going to say I bet it’ll fail spectacularly, but now somehow it’s 11am and we have something resembling hope. I should go to bed soon.
We opted for simplicity with the theme and went for an underwater setting. The game itself will probably be a cross between space invaders and tower defense, but without towers? It all made sense when we wrote it down earlier.
Look, fishies:

Fishies!
So, yeah. I’m pretty excited to work with these two, we’re actually getting stuff done! Awesome
Not a bad first night of our very first game jam! Now it’s bedtime, and then back to work. (Apparently I live according to a US West coast sleep schedule now.)
For reference, the tools we’re using are:
- UE4 Blueprints for prototyping and making the game logic
- 3dsMax and Blender for modeling and animation
- Allegorithmic Substance Designer and Substance Painter for texturing, baking and all sorts of texture stuff
But for now, good night!
– Team Oosiks
Tags: dapper crab

