I'll try my best
my first LD, my first game; will be using GMS and PyxelEdit and something else possibly
my first LD, my first game; will be using GMS and PyxelEdit and something else possibly
I have been a bit struggling since this is my first try to make something that actually works and after nearly giving up for not being able to solve one of my intended core mechanics I had that 'oh, should have thought of that earlier' kind of moment, which gave me a little bit more motivation. That being said, I will hopefully be able to finish the game for jam tomorrow.
+ added a death screen

I did it. Kind of. I mean it is ugly, unpolished and broken since I sort of lost an idea of what I was doing, not mentioning running out of power but I feel like I have learned so much in the last two days and am already looking forward making something playable out of this.
https://ldjam.com/events/ludum-dare/39/$33271
I decided to turn my not-really-finished LD39 project into something fun. Started with limiting myself to 64x64px screen and currently working on a simple level editor (because the GMS one is total rubbish).

my second LD. will be using love2d, pyxeledit and everything I’ve learned since the last time.
after scraping few ideas I finally started making some progress, still not sure where exactly I'm going with this (just like the last time, haha), but at least it's taking shape:

no way my slow progression is related to the way I name stuff in my code, pretty sure

This time I’ll get it right. Gonna go solo again (using the one and only LOVE2D) but I’d also be into joining a team and doing some sound design if anyone’s interested.
I was thinking about one thing: the theme voting comes in 3 rounds, with new round introduced each day. But you can still change your votes on previous rounds. I was just wondering if this was intentional or just overlooked?
After day and a half of trying out things that don't work I finally decided what to make. It will be a tetris/platformer hybrid. Hopefully will manage to make it in time.
This time for real. I'll be using either love2d or raylib, pyxeledit and reaper (if it ever comes to a point of making music).
so I decided to make something like "Inventory Manager 2018" and what's left to do is, ehm, gameplay, I guess.
