Spacetime Landlord Tycoon - Getting started

Finally, 19 hours after the theme has been announced, the game has begun taking form. Being a group of seven has required a lot of different opinions to come together to form a cohesive game-plan, but the idea has been formed and now all of us are working hard to make it become reality.
The programmers are busy building the base, while also trying to implement all the crazy things us designers come up with. We've been trying to decide onthe general design and look of the game, with good results. Since the game will be vert GUI heavy, there's mostly been focus on that part. There's been a lot of sketches and doodles so far, and attempts of assembling a moodboard for when we move on to working on the graphics full time.
When the progress has come far enough there will be more pictures, but so far all I can show, as a designer with limited access to the code is our doodles.








