kinjo

LD30

First Day (Night?) Progress

Moments after the theme was revealed, I found my idea. Been staying up all night working on it, though my sleeping habits were messed up anyway. Like most of my usual stuff, it’s a visual novel, but I’m making it in Unity 4.5 this time. So most of the work tonight was on developing ideas and the VN engine, of which I am proud to say that it’s finished and working properly. The main gameplay toys with the idea of a “connection” between the worlds of reality and fiction. Not sure yet what the title should be, but there will be lots of choices, and every one of them will count! I’ll go into more detail later, but for now, here’s a screenshot!

Tags: LD30, unity

The Second Night

Today we worked on the story, writing, sprites, and integrating all of them with the programming (lots of bugs!). This idea is a lot more ambitious than I thought it would be. I’ll probably have to cut some things to get this finished in time, but either way I’ll also probably take the time to polish it more afterward. Just trying to make enough content during this particular weekend is hard already. So we’ll see how things go. For now, here’s a screen showing the main characters of this tale: