I’m participating
First time participating in this.
Engine: Custom one with c++, openGL and SDL2
IDE: Xcode
Graphics: Aseprite and Gimp
Music: Audacity and Ableton Live 9
Good luck everyone!
First time participating in this.
Engine: Custom one with c++, openGL and SDL2
IDE: Xcode
Graphics: Aseprite and Gimp
Music: Audacity and Ableton Live 9
Good luck everyone!
Three days of maximum productivity.
Submitted the game about 10 minutes before the deadline, and without an icon, because i had no time. I hope it’s not a big deal.
Anyways, Abyssal Zone is a puzzle game much like Sokoban, but not divided into levels. All puzzles are in the same map. Interesting things can happen.
Collect all pearls for a bonus.
Play it: Abyssal Zone
Some users pointed out the game was crashing on startup because of library dependencies. I fixed those errors and added a proper icon.
Thanks for letting me know about this problem.