lowcade

LD28

I’M READY!

READY

Character

Say hello to Joseph, the principal character.

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Comments

monika
14. Dec 2013 · 02:28 UTC
Holy shit, that’s cute.
14. Dec 2013 · 03:02 UTC
Awesome mustache.
vanaficionado
14. Dec 2013 · 03:19 UTC
Really cool art!

Why GM?

Someone could tell me why GM is doing this with the image resolution? Please, help me!

WHY

Comments

DesignerNap
15. Dec 2013 · 02:40 UTC
yes! I had exactly the same. it is compressing the background file down to fit the texture page. Change your texture page settings in Resources>Global Game Settings – Windows – Graphics (tab on the left)

ABOUT MONSTERS it’s done!

It’s done guys. I can eat and sleep now. Click on the image to go to the post:

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Thanks everyone! =)

About making games

Hello everyone,

I always love games but this LD show me something more important. I love making games too.

I don’t have programming skills, and this contribute to the bugs on About Monsters. But, after the Jam, I study more about the areas that envolves game development and now I know how to fix and avoid the bugs on my game. I will work on About Monsters in the near future but now i’m working on GIANTS (my big project).

If you don’t play AM yet, come and leave your feedback: About Monsters entry

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Thank you for everyone. I see you on the next LD =)

LD29

Brainstorm with benefits

 

New LudumDare, new game!

Fernando Scaff Moura, Fernando Perazzoli and Davi Santos (with Adalberto Rodrigez in the future)
together to do something simple, practical and interesting.

The beginning of this journey is always exciting, but we know it will be a long and painful battle. but we have beers!

Let it go!foto1

Tags: foodphoto

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This entry was posted on Friday, April 25th, 2014 at 7:12 pm and is filed under LD #29. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

Brazilians Developres

Estamos procurando desenvolvedores brasileiros que estejam firmes nessa primeira madrugada!

Aqueles que quiserem o troph Brazilian Developer é só comentar aqui em baixo.

 

hue

 

Boa LD a todos!

Tags: Troph

Comments

26. Apr 2014 · 03:31 UTC
Pode ser brasileiro morando no exterior? haha 😛
26. Apr 2014 · 03:38 UTC
Mas como eu encontro seu perfil aqui na LD?
26. Apr 2014 · 04:23 UTC
em branco
26. Apr 2014 · 14:34 UTC
Eu quero!!!^^
26. Apr 2014 · 14:41 UTC
Manda ae :)
27. Apr 2014 · 02:17 UTC
Estamos juntos!

Hero’s Model

All hero have a inspiration.

We have Link, the cat.

 

IMG_20140426_015835

Tags: catphoto

Comments

26. Apr 2014 · 04:50 UTC
must hard, due to cats
26. Apr 2014 · 05:01 UTC
The cat gave me an idea!

Necronomicon!

 

Necronomicon

We made this, just for fun ^^

 

Tags: Cthulhu, gif

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This entry was posted on Saturday, April 26th, 2014 at 8:37 pm and is filed under LD #29. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

Building a world

Our game will have an “open world”, and we plan a scenario with several different biomes with their difficulties!

But now, just a sketch ^ ^

 

Mapa

Tags: scenario

Late Deskphoto

This is us.

Is ending the productive day. Tomorrow starts the day of work, and there will no way to do the hard work of the game, so these are our final hours.
We need to finalize everything and test without stopping and publish the game.

Nothing like the smell of desperation in the early hours of the night.

eu

Davi Santos, the Wizard of Code and the man far away from the party

20140427_200834

Adalberto Rodrigues, musician and the most beautiful guy in the world.

20140427_200711

Fernando Perazzoli, Artist and the reflection of desperation.

20140427_200812

Fernando Scaff Moura, Game Designer and coffee addicted

desktop

Davi’s Desktop

 

IMG_8571

Our desktops

Tags: deskphoto, party hard

Release – Necronomicon

Poster

That is our game.  NECRONOMICON

The epic story of Neko, the Guardian of Earth.

This time we try new challenges for us, like, put music in different places and do the transitions. Put a sound in everything. Made a game a little more complex. Bro… It was a intense Ludum Dare, with a lot of learning.

And we did it!

neko-em-pe

Of course, it had a lot of problems to solve… but for a 72h hour game (plus 72h to solve serious problems), we did it. Necronomicon is real and you can enjoy this game.

The plot is simple: you need save the world. To do this, you need to find four rings, they are the Key. BUT, not so simple, a lot of minions will try destroy The Altar, and release the monster. So save the altar! Kill the minions!!!
In the end, you need win the last fight, a Epic Battle!

SS02

old layout, play the game to see an awesome new ^^

But you also can explore the scenario, listen the songs,  all this was made for you :)

Enjoy!

The fellas who made this game:

Davi Santos – Code (He made the final animation, and all explosions)

Fernando Perazzoli – Art and Level Design

Fernando Scaff Moura – Game Design (he also do some art too)

Adalberto Rodrigues – Music and Sound Design

Tags: release

Necronomicon – Music!

A lot of people liked the music of your game, so we will share a track!

The music was created by Adalberto Rodrigues!

 

Tags: music

LD30

Star LORD is waiting you

starlord

Ludum Dare it’s my favorite game JAM, i love follow the progress of other game developers and play his games it’s the best part. I hope you like play our game too.

Star LORD is a classic action plataformer. You control Star LORD and your mission is neutralize SPACE LORD before he destroys the planet.

Hope you like it.

I’m sorry for delay.
See you in the next JAM <3

Play and give us your feedback! It’s important!

CLICK HERE TO PLAY! =)