Long time no jam
I used to jam a LOT – LD, OneGameAMonth, etc. I once made a James Bond-themed game every month for a year (here). But time marches on and things change – partner, house, job – plus I’m the sort of person who just likes to be *doing* something all the time, so picked up several other hobbies that gradually wore away at my game-making time as I got deeper into those. I’m in my mid-30s, by the way, web developer by trade for about 15 years; a fully-fledged adult who buys fences and carpets.
To top it off, a little over 10 months ago my partner and I welcomed into the world a baby, which kind of put the kibosh on any sort of free time I thought I had before, but in the most awesome way. Babies are great – they’re like Tamagochis that will eventually do the washing up and inherit all your debt (I maintain if you want to gain an insight into objective design then get one and start putting things in the way of whatever they’re trying to get at – you’ll see how their brain works solving your barriers. Then make it gradually more difficult…)
So my point is, things come and go, your enthusiasm will wane and you’ll get tired. But eventually it’ll all come around again and you’ll find yourself enthused with renewed vigour and spunk. Next LD I’ll be up in the compo like nobody’s business.
Also I’m basically excusing myself for uploading an old game to the LD Jam: GOOD MONSTER, BAD MONSTER
http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=26228
Enjoy! ๐
