mamoniemm

LD25

i guess am “IN”

Hi everyone , i guess am in that one. For the game tools i have different setups, it will be decided when i choose the idea after i know the theme. But at all my setup will be:

Shiva3d or Flare3d or Unity3d for programming, and PS for 2d stuff and  Live8 for the music (in case i have time to make my own music) or i’ll use a free soundtrack and refere it to it’s own owner :)

and this is my Windows workspace , i’ll not use mac this time:

good luck for everyone

m;

MAMONIEM, statistics

hey everyone;

After seeing the theme title, i got the idea in about 50minutes. it was the idea number 8 in my self brain storming. The game will called “The Filthy Coward” :) and it will be something deserve that 😀 .I felt hat game needs to be 3d game. But as s am a nice 3d artist ( i taught my self modeling and animation over the years from lots of 3d  artists i worked with them in game industry) i start seraching for some one to work with me in the game. I searched in the LudumDare irc , but i found no one to work. they all was joking and laughing :) not working. So, i decided to continue working in 3d, but that time i will render everything out to treat it as 2d.

I used the same simple 3d style which i used to use in other jams. But refined it a little a bit as it will be rendered as images. and now am finishing all the assets to start coding the game. My estimation for assets is another 6 hours. Code Development about 12 hours, and then start adding everything together and add sound effects and may be music. So, i’ll not waste my & your time. Good luck for everyone :)

you can check other games i do in my series (10 days game ), where i make a new cool and polished games each 10 days :)

m;

The Filthy Coward-WIP post 03

here a quick screenshot from the game :)

firstPlayable

and the next one is a quick test for the characters final looke long time ago (10 hours :) ) before implementation

Untitled-1

The Filthy Coward

KAZZZAAAAAA;

i finished uploading the game now and there is still 15 hour :). you can check this screen shots or you can go directly to play :

http://www.ludumdare.com/compo/ludum-dare-25/?action=preview&uid=18142

theFilthyCoward-Poster

theFilthyCoward-Screenshot001

theFilthyCoward-Screenshot002

theFilthyCoward-Screenshot003

theFilthyCoward-Screenshot004

LD27

still early, and have no title

hey, i started a bit late yesterday 😀 i escaped from the hospital to participate ^_^

I was thinking to call my game “half-Life”, as it is about the RadioactiveDecay of a quantity . But the name is already taken by valve :D. So, lets call that game “Untitled project” Until i find the name.

screenShot

 

 

 

 

 

 

 

 

 

Muhammad;

I called it “Decay”;

OK, after all that work, it came the time of making a main menu screen :D So, after a while of thinking, i found the name “Decay” works better for the game idea. So, here a screen shot before uploading the game ^_^ and the icon which i really like the most ;)

gameIcon-DecayI had to say that, i really enjoyed making this game, it is simple, but more clean. The game might have a full version before the end of Sept. it will support :
– power ups
– completed leaderboards
– achievements
– more collectables
– different enemies

All that because i have planned lots of features, and i feel it will fit that game, but no time to add all that stuff. Good luck everyone.

screenShot-01Muhammad;

Decay

gameicon-decay1

In “Decay”, you are playing as a radioactive atom which have only 10 seconds as half life. After that it Decays. You had to collect the atom’s 4 protons before it decays, to be able to move to the next level.
The current version now have13 level, as i used to make my demo games only 13 “i don’t even no why i choosed this number :)” The game have leaderboard which is broken at the moment. You can enjoy playing it, and keep an eye on the game news, lots of people recommended it for Tablets, and this is what am doing at the moment

You can access the game page HERE

For any feedback, or to keep an eye on “Decay” and it’s news, you can visit my blog !

screenshot-011

screenshot-04

Muhammad;

LD28

mamoniem’s Update#2 – GeoEatRical Teaser

Hey;

As I mentioned previously. I have an issue with my internet. But this will not prevent me from taking part in my beloved LD 😀
I decided to call the game “GeoEatRical”, and it might sounds a word without a meaning. But when you play the game, you will find it have a meaning.
Watch in 1080p 😉

sorry for the rush. I have no connection at the moment. and went to starbucks to upload something for you ^_^
The full time lapse and full making video of the game will be uploaded after the jam, I am recording everything to share. It might help someone :)
For more Tutorials, games and animations. I will appreciate if you subscribe to the channel, and follow the updates here :
Site:
http://www.mamoniem.com
Facebook:
https://www.facebook.com/mamoniemworks
Twitter:
https://twitter.com/MuhammadAMoniem

gameIcon-GeoEatRical
The game Icon for now.
of course will be changed
but I can not work without an Icon to the folder
It puts me in the mood 😛

m;

GeoEatRical – Finished !

About The Game:
You play as a Geometric shapes eater [Geoeatrical]. You have to eat this shapes. But you can just only get one of a type. For example :
– you can not get two blue sphere. BUT, you can get a blue sphere, and red sphere.
GeoEatRical-screenShot-01
Controllers:
Use arrows to move. ‘R’ to restart.

Notes:
The game have Only [7] levels. It should be 15. But no much room in the jam time. I will update it within week or two in my blog.
Sorry, The leaderboard might not work. But it is nice to put your name 😀 In case it work ^_^
I did not test the Linux port. I have no Linux machine right now. So, I depended on my trust to the tools :). But I am sure, It will work like the other 3 versions .

Here The Game Page

The timelapse and some of the making will be shared when I get some rest :) I will need to edit loads of Gigabytes of videos. and am almost can blink now ×_×
For more. You can check here:
http://www.mamoniem.com

m;

Episod 1 – Of how I make the game for Ludumdare

Without lots of talking, In this series of small videos I will be showing how I do my mini games, quickly and almost perfectly.
And here my entry if you like to play, Apart from the UI missing to show the collected shapes, and the player slow speed, the game is amazing. I will change this problems when the vote get finished.

http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=18142

For more Tutorials, games and animations. I will appreciate if you subscribe to the channel, and follow the updates here :
Site:
http://www.mamoniem.com
Facebook:
https://www.facebook.com/mamoniemworks
Twitter:
https://twitter.com/MuhammadAMoniem

Comments

sam1373
21. Dec 2013 · 13:57 UTC
Isn’t that a bit too arrogant, calling your game “almost perfect” and “amazing”?
21. Dec 2013 · 15:32 UTC
—— removed duplicate
sam1373
21. Dec 2013 · 16:17 UTC
Ok, but that’s just what it sounded like, seems you didn’t give any indication it wasn’t your opinion. You should put quotes if you want people to get the right idea.

LD35

Done! See you at LD36 :)

Finished the game and posted it last night, but was lil busy wrapping up the weekend requirements for my home :) so decided to write down the post or any postmortem today.

PLAY HERE

goo.gl/80EcnE 

Anyways, not much to say, I started late, but was able to put something together. And because of that delay I had to make some sacrifices, which includes ignoring the animations, and OMG the static sprites looked just nice and didn’t need animations in fact 😀

I know animations would be great, but was time bounded. But the bright part, with this Jam iteration, there were a new lesson as usual, and this time’s lesson was how to render art in a fuzzy pencil way, without an actual pencil!

janpuTech_1

Best luck for everyone on catching the time!
-m