Aaand done!
Phew! The result feels "OK" considering it was our first jam. See for yourself and let me know what do you think in comments:

https://ldjam.com/events/ludum-dare/43/$124437
Phew! The result feels "OK" considering it was our first jam. See for yourself and let me know what do you think in comments:

https://ldjam.com/events/ludum-dare/43/$124437
Have you heard about Unity Tiny?
So far it is a bit rough around the edges, but Unity team is publishing a lot of updates lately.
I think I will go with Tiny for next LD jam.
Shameless plug - Here is my first Tiny game:
Source: https://github.com/MartinKral/tiny-one-button
Play: https://punygames.com/play/spherestroyer
LDJam is finished and the dust settled. We had some time to gather initial feedback for Sunk Cost Fallacy and think about our life choices...
The concept is quite good, and I am proud with what we made. It could use at least a couple hours for finishing touches though.. - A character, running around the room - Better UX! - Water VFX - Less text in favor of visual cues - Balancing level design (looking at you attic door opening time)
Onekke, hard at work with her furry QA lead.

One of our favorite levels.

Main/end screen and item art were generated by MidJourney

Overall, I had a great time making this game and I hope you will have a great time playing it <3
Please, if you have a minute - Share your feedback, we might continue developing this game in the future.
https://ldjam.com/events/ludum-dare/51/sunk-cost-fallacy