I’m In
I’m in again this time I have more time, more experience and more motivation…… hopefully it doesn’t end up in total disaster again ![]()
Tools:
C++
SDL2
Visual Studio Express 2013 (Compiler and Debug)
Vim (text editor possibly)
Photoshop CC for art
Bfxr for sound
codebase (its a work in progress and I am going to be adding to it up until the theme is announced)
Game Plan:
1 hours brainstorming
11 hours- finish basecode and get a working prototype with boxs for art
6 hour break to work on art/sleep
12 hours- add the content of the game
6 hours of break/adding music
rest of the time debugging and possibly porting to HTML 5 (if anyone has any experience I’d love to hear from you)
What I am gonna do better this time:
not spend 20 hours making a level editor
flesh out the entire game mechanics before working on content
Good Luck Everyone!!!!