marcopolo

LD32

I’m In

I’m in again this time I have more time, more experience and more motivation…… hopefully it doesn’t end up in total disaster again :)

Tools:

C++

SDL2

Visual Studio Express 2013 (Compiler and Debug)

Vim (text editor possibly)

Photoshop CC for art

Bfxr for sound

codebase (its a work in progress and I am going to be adding to it up until the theme is announced)

Game Plan:

1 hours brainstorming

11 hours- finish basecode and get a working prototype with boxs for art

6 hour break to work on art/sleep

12 hours- add the content of the game

6 hours of break/adding music

rest of the time debugging and possibly porting to HTML 5 (if anyone has any experience I’d love to hear from you)

What I am gonna do better this time:

not spend 20 hours making a level editor

flesh out the entire game mechanics before working on content

Good Luck Everyone!!!!

 

 

 

Ludum Dare 37

I’m In

C

Gimp

SDL

VIM