Okay, game is at MVP. Need sound effects and instructions screen.
I think I’m going to skip adding sharks/hazards for now.
Click the image for a GIF!

I’m hoping to have this released soon. It’s a lot of work!
Some tasks include:
– Adding Chartboost ad support.
– Adding IAP to donate/remove ads.
– Support for different screen sizes.
Shameless plug!
Be sure to check out my other iOS game, Spectre: Cybertank Wars
It’s a single/multiplayer retro-styled tank action game, and supports the iPhone and iPad!

I seem to have a thing for the color blue.

So, this could have been finished sooner, but I got stuck on a few things:
– Performance issues. Decided to give up. 30fps is acceptable for now, and likely only affects older devices.
– IAP code. Decided to leave this feature out and just have ads only.
– Chartboost crashes on iOS 5. Turns out it’s not supported.
– Added Flurry Analytics. Ah, feature creep.
Really, no surprise there. You can still play it here!
A big thank you to everyone that has rated and commented so far ![]()
