I'm in
First LD so just gonna try to finish something, planning to use aesprite and unity (2d) unless I change my mind and use some sort of javascript framework
First LD so just gonna try to finish something, planning to use aesprite and unity (2d) unless I change my mind and use some sort of javascript framework
Decided I'm going to use love2d for the engine after all. Should hopefully be easy to port to web with this library: https://github.com/TannerRogalsky/love.js
Got all of the map rendering / stitching figured out and working. It's currently an endless map where each new room is random. Hopefully tomorrow we can add some of the physics / collision stuff, mechanics, and polish.
the game is almost ready