You want to piu piu piu?
My video) https://youtu.be/oRcn_HXz3H0
Hi, me and my friend are making a RogueLike adventure for you! :D
My video) https://youtu.be/oRcn_HXz3H0
Hi, me and my friend are making a RogueLike adventure for you! :D
https://youtu.be/DgtjfX7BM-M HEHEHE
https://youtu.be/jP8e-6OaxaA



We spent this day suffering so that the web build would work, those who saw the game but did not want to download - we understand) But now you have the opportunity to play online!
https://ldjam.com/events/ludum-dare/57/depth-exe

It’s been a few days, and we finally managed to fix that annoying error that was breaking the game.
We apologize to everyone who encountered it.
ECS Currency Entity Issue
The game is built on ECS, and we made a mistake where the currency entity wasn’t destroyed after being picked up. This quickly clogged the buffer, and eventually, around 4,000 entities caused a crash.
Object Pool Spawning Issue
We use an object pool to spawn various things, and it broke when, for example, 30 entities were spawned at once.
Additionally, our web build wasn’t working at first because entities wouldn’t receive data from their components if they were created outside the main thread.
In short, I ended up writing some crappy code.
To everyone who managed to check out the game – a HUGE thank you! We truly appreciate your feedback.
Even though time was really tight, we’re satisfied with the overall result (though the pixel shader in the enemy menu still doesn’t work – but we’re not going to fix that :D).
And I practice my English!