mess110

LD31

sharpening the tools

Hi,

 

I work on games as a hobby and LD is really fun. I learned quite a lot reading source code and getting feedback. You helped me improve. A LOT. For that I thank you.

I made https://github.com/mess110/coffee-engine which is an 2D/3D engine (if you can call it that). It is a thin layer over THREE.js in coffee script (for 3d part) and also a 2d engine – depends on what you want to build. It basically is a collection of classes which (I thought) could be re-used for game development like a Singleton SceneManager or a function which toggles the browser’s full-screen feature.

It is not yet polished – any improvement suggestions are welcome.

I plan to use it for LD31.

 

That being said, have an awesome day,

mess110

LD 40

Humor me

Excited about this LD.

As a personal goal, I want to beat my best score from previous LDs in the humor category. As opposed to previous LDs, I now feel I have some more experience with game development and the tools I will be using. We will see if this is a good thing or not :P

I will use:

Can't wait to find out what the theme is :D

Smack'Em is complete!

Finished my entry for LD40! Hooraysplash.png

Check it out: https://ldjam.com/events/ludum-dare/40/smackem

This was really fun, thank you for organizing, looking forward to feedback.

They needed to be smacked and you smacked em!

Thank you all for the reviews and feedback, much appreciated.

Scoring

At the time of writing the game was played 863 times (wow, thanks again)

The average score is 17

Highscore is 178 which also has 2nd place with 134

Top 10 scores are 178, 134, 127, 117, 117, 114, 95, 88, 87, 86 scored by 9 different people.

Here is the dump of all the 863 scores: https://gist.github.com/mess110/74d54a6f463dfd2c5e496a87acbfe188

Feedback

Gathering the feedback, this is what I found:

  • clearer starting/ending of the game
  • add countdown when starting
  • hover buttons effect
  • mole needs to be clicked easier (currently using raycasting on the model and ground, maybe will use a box)
  • fix crappy clicking hack (but you don't need to know about this :P )
  • highscores
  • possibility to use keyboard (maybe - will test)
  • try to expand the game in an innovative way
  • warning if hardware acceleration is disabled

Hope I didn't miss too much, will go though the comments again at some point.

https://ldjam.com/events/ludum-dare/40/smackem

Keep on smackin'em

Cute screenshot

asd.png

LD 44

Joining LD44

Hi, I am excited to participate in LD44, will do my best!

During LD, I have a few other things to take care of so I might be even more time constrained than normal. Will try to get inspired during the busy times. I am planning to use vrum.js, blender, audacity and gimp.

I am joining the solo entry, my goal for this LD is to get top 50 in the humor section.

Can anybody finish this line: Why did the developer cross the road?