Hello! I haven't seen the classic wallpaper post yet, so here's my contribution!


Step into the thrilling world of high-stakes street racing, where the clock is ticking towards midnight. You'll take the wheel of a turbocharged beast, hurtling through the night, with one clear mission: outpace your AI rival to reach the finish line.

Your master have let you handle the shop while she was away. You have to satisfy the client expectation. Choose which part to put in the MAGIC CAULDRON. Summon monsters by using your CIRCLE OF POWER. Choose wisely as different parts result in different abilities for your MONSTER!
Have fun!
Hey everyone!
I have a Meta Quest 3 and recently discovered that Godot is available on it. So, I’m going to try making my first game jam entry entirely inside my headset!
This will be my first compo, my first time using Godot, and my first VR game, so I’m keeping my expectations low. 😄
That said, I plan to prepare for a week or two before the jam. If you have any tutorials to recommend—especially "Unity to Godot" guides—I’d love to check them out!
I’m also looking for tools that can run on the Quest to create assets (images and sounds). I already have ShapeLab for modeling and Virtuoso for music, but I’m open to other suggestions. Android apps and web-based tools should work as well. Also, if you know any good ways to use Git directly on the Quest, that would be super helpful!
And if you have a headset (especially a Quest 3—I’m not sure about compatibility with other devices yet), let’s connect! I think it’s going to be tough to find testers… 😭
Thanks in advance for any tips you can share!
Hello everyone!
I'm making my first Compo/VR game/game developed IN VR/first Godot game for this LD. So, I'm looking for future playtesters who could test my VR game!
Feel free to follow me and leave a comment so I can follow you back!
I didn’t have much time to share this right after the jam, so here’s a little write-up of the experience — better late than never!
To recap: I gave myself a personal challenge — make the entire game directly from my Meta Quest 3, without touching my computer (except for exporting the builds). I wanted to see if this kind of setup was actually viable.
And... honestly? It worked out surprisingly well! Especially when you take into account a few fun details:
I had zero prep time.
Until Friday evening, I hadn’t set up anything: no version control, no proper DAW, no 2D drawing tools for textures… Not even my keyboard layout was ready.
Just getting that configured took me half a day 😂
It was also my first time using Godot.
I’d planned to do a little warm-up project before the jam, but I didn’t get the chance.
Despite that, I was amazed at how easy Godot was to pick up — especially coming from Unity.
And it was my first VR game too!
I started using XR Tools, but I ended up switching to native OpenXR nodes, and that made everything cleaner and more efficient.
The only time I touched my computer was to export the game builds.
Everything else was done directly from the Quest 3 — headset on, tools running, hands flying.
Just recently, I also made a quick non-VR version so people can try it out more easily, even without a headset.
It's not perfect (the console is barely readable), but it's playable.
This was honestly a really fun experience.
It proved to me that yes, you can build a whole game just from inside the headset — even with a bunch of limitations.
There’s still a lot of room for improvement. If I can figure out a way to run a lightweight Linux VM inside the Quest… well, I might never leave VR development again 😄
Now it's time for me to start rating games and digging through my notes 🫠
👉 Play the game here
Well, if you're seeing this post, there's a good chance I'm still in need of ratings 😭
I know — my game isn’t playable in the browser, so it gets an automatic debuff.
And yes, it was originally made for VR.
Oh, and… it's not really a game — more of a cinematic experience.
BUT if you have a little time, a quick rating would mean a lot and help me reach the minimum 20! 🙏
Thanks in advance — and happy diving to you!
I'm only missing two cards to complete one of my pages, does any kind soul have a duplicate? :cry:

If you don't currently have cards, get some here: https://ldjam.com/events/ludum-dare/58/call-hector-1