Mstrp2ez

LD17

Mstrp signing in

Long time lurker, first time entrant. I’m not new to gamejams however, i’ve attended and even hosted quite a few in my days.

For this LD however i’m going to use:

  • Flashdevelop + flex with some box2d physics
  • Paint.net or Gimp
  • sfxr and musagi (Thanks Dr.petter)
  • Red Bull

Pictures of desk and what not will get up here when i get home from work today.

Mental high-five  y’all!

Plain and simple

Bild0102

Nothing fancy here, just me and my computing machine. Not included in this picture is snacks, redbull and food cooking gf, this is all a man needs. The only thing really missing is some Swedish snus, i guess you can’t have it all.

Anyway one hour until go time, let’s get it on!

Getting it out there

Not 100% clear on what the goal of the game is, but i have a somewhat vague idea, i’m sure it will turn out decent in the end.

Mockup

We have a floating gang of islands

Regalia

Comments

hdon
24. Apr 2010 · 11:44 UTC
That looks sick dude, totally sweet
Mstrp2ez
24. Apr 2010 · 11:50 UTC
Thanks mate! You are right, i will have to do something about them fonts..

Sir, they have dragons!

Regalia2

10 of them in fact, busting up the good’ol mine (altough seemingly missing the whole island). In this picture you can also see the connection lines of the selected island (the one with black borders). I think i have a pretty much complete game system in my head, hopefully i can make it in time, and hopefully it wont suck to bad.

Comments

Hempuli
24. Apr 2010 · 19:46 UTC
Even though not much can be said from the screenshots, the game looks definitely interesting! I like the idea of floating castles, and the dragon looks ace.

Don’t play with fire.

Hello, Skynet here, connecting your islands faster then you can say Terminate.

SkynetHasYourBase

Comments

chrisp
25. Apr 2010 · 11:09 UTC
I was scared that you had used “from __future__ import skynet” but then I realised it’s Flash, not Python.
Mstrp2ez
25. Apr 2010 · 11:11 UTC
It’s in the sky, creating nets.
25. Apr 2010 · 12:53 UTC
I love how “dragons” is a resource apparently 😛 Keep it up, I wanna try this out!

Done, but uncertain

Not sure if i like it or not, it could probably need a bit more balanceing and depth. But if you get a decent map it can be pretty entertaining i guess.

Try it.

http://www.strangechair.se/WCFTS/

Never the less i’ve had a wonderful time, it has been one of the better game jams i’ve attended so far.

Definitelylooking forward to testing out everyones stuff!

Edit: Time lapse @ http://www.youtube.com/watch?v=0dyHdfmQndI

Loading bug

Apparently there is a bug in my entry for LD17, where only the sky would load, if you encounter this bug, simply reaload the page once and it should work.

Incomming cows

Didnt get to put down that much time into the game, the result reflects that fact.

But atleast i finished something:

http://www.strangechair.se/LDM18/bin/

Because of a bug, the game can  behave strangely on slow connections.

Comments

moltanem2000
16. May 2010 · 23:47 UTC
oh man 😀

LD20

Signing in

Hello everybody!

Will be trying to attend LD20 this weekend, it’s been a while since my last entry, so it’s about time for a comeback.

Some tech:

  • Platform: Flash or HTML5 canvas, i have yet to decide on that.
  • IDE: Flashdevelop or Notepad++ for js
  • Graphics: Paint.net most likely
  • Musica: Sfx
  • Sound effects: Bfxr

Really looking forward to this! Good luck and happy hunting y’all.

My timelapse will go up here, along with some previous jams/comps that i’ve attended:

http://www.youtube.com/user/Mstrp2ez

Let’s go

Woke up way to late, theme was announced at 4 am around here, and i had planned to wake up at around 5.30. But here i am at 10, so time to get rocking!

Good theme, game will be aweseome, that is all. Main screen turn on.

LD21

Im in

Missed last one, this time, nothing can keep me from entering.

I will probably go for something in flash, or HTML5 for painless deployment.

Will record the whole thing with chronolapse, so expect a youtube clip of that in the future.

Good luck and have fun!

LD22

I am totally in this LD

I’m in and very much excited about it.

I’ll be using flash through as3 and flashdevelop, rolling with my own collection of game jam code snippets and tools.

I’ll try to remember to upload them somewhere before the event starts.

GL and HF everyone.

Warma mackor

I got “Cloak and dagger” as my warm up theme. Cool theme, i  like it.

I’ll post some screens as i go.

 

Engage!

 

It’s getting warm

I spent some time yesterday upgrading my level editor, it now has a better system for dealing with interactable objectes. I’m using this upgraded feature to design a sweet level for my warmup entry. This is what it looks like right now:

 

The tileset is still quite boring to look at, as you can see. I’ll spend some time on that once all the main features of the game are in place.

Be warmed!

I just submitted my warmup entry, a bit late i know.

Try it out here:

http://www.ludumdare.com/compo/ludum-dare-22-warmup/?action=preview&uid=1881

I’m aware of a few bugs, and the fact that there are no sounds, but yea rogues are silent so there you go. I’ll probably do an update in the future (i usually do with my LD entries), i belive it could have some potentional as a smartphone app or something. Maybe i’ll do that.

I’ll atleast clean up the graphics and add some more interesting tiles, maybe traps and a better sneak system.

For now, enjoy!

 

My framework

This is my framework, there are many like it, but this one is mine.

It’s basically bits of code that i’ve written for game jams over the ages, use them at your own risk.

I’ll upload the level editor that i’ll be using aswell, i just need to fix a few things first.

Src

Slow start, building up steam

Lost alot of hours yesterday, sucks.

But i got a good idea for what i want to do now and progress is happening. I’ll post a nice picture in a few hours.

Everyones stuff looks great, keep it up!