Make way !
For my first participation to Ludum Dare, I wanted to make a quick analysis for this WE.
The facts :
I have worked 2*12h on the project. I had the idea in mind since the last round of theme voting.
Everything is from scratch, no framework used.
The goods :
– The game is short, but complete.
– I have implemented the A* algorithm for the minions.
– I have tried Javascript (“HTML5”) for this kind of developpement, and it is quite powerful.
– The game may be fun, with more levels.
– In general, the code is clean. Some shortcuts here and here, but the code is ready to handle evolutions and changes.
– Work on many browsers, including the iPad.
The bads :
– Graphics : I wanted to make a logo, and better sprites, but I only spent 1 hour to make them. However, the characters are ok, for this time budget.
– No animations.
– Sound : I have made a music and basic sound effect but no time to include it !
– The sprites are loaded one by one, helped by the HTML <img>. I definitly need to develop a media manager.
– I wanted to make more minions types and put actors : explosives, teleporters, fighters, traps… But I choose to finish cleanly and completely with only blockers. The good news is that the game engine is good enough to add them quickly.
The ugly :
– Nothing but now I know I am officialy a NERD when I say to my friends what I do on my WE 
Thanks for voting and commenting my entry : http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=14085


