oberhamsi

LD17

js warmup game Tyround

managed to do a 24h warmup game with the javascript library i’m gonna use.

didn’t turn out too bad.. i say: when it displays a score, its a game :)

Tyround endgame shot with score 3900

works only in firefox3.5+ and safari4, though. and takes a while to load :( i hope that won’t kill my game in the competit.

http://gamejs.nekapuzer.at/tyround/

oh and hi, all! it’s my first time.

Tags: javascript, warmup

Comments

MrDude
22. Apr 2010 · 22:13 UTC
Not bad for JavavScript :)
22. Apr 2010 · 22:17 UTC
And Chromium?
23. Apr 2010 · 05:46 UTC
does it work in chromium? i didn’t test.

Republic The Revolution – redo

oh god. I 100% want to make a rebirth of Republic … a political simulation. It will take place in vienna and i already extracted a smaller set of rules and am ready to go.

actions support idiologies web

Not sure how to strap islands onto that pig, though. We’ll see…

Tags: concept, simulation

vienna on screen

Got a map on screen. You’ll be fighting for support in those districts by doing actions at the locations (red circles)

map districts locations

I already wrote quiet some simulation code for the serverside – next step: make the GUI react to what the simulation says :)

Comments

hdon
24. Apr 2010 · 11:27 UTC
Is the client web-based?
24. Apr 2010 · 12:58 UTC
This looks awesome.
24. Apr 2010 · 13:19 UTC
yeah it’s going to be browser based multiplayer. the graphics won’t get much better and i’m thinking text only input – you are kinda tweeting tasks to your characters.

vienna – looks still the same

My sreen looks exactly like it did 8h ago – but now all the info displayed in the browser is loaded from the server.

Which means i’m pretty close to actually seeing some simulation gameplay. Tomorrow i think. I’ll leave it for now and go gambling…

Todos to make it somewhat playable:

* issue tasks to characters via text message
* test / extend serverside game logic
* test/extend clientside display of game model

should be doable.. to some extend …

LD19

Operation: Piggyback

Codename: Der Soldat

I got all the art i need.
Now: some BFBC2.
Later: Coding

Will be done in JavaScript for Canvas with my lib http://gamejs.org

Tags: design, javascript

Comments

cce
18. Dec 2010 · 14:08 UTC
good luck with js and canvas! never too much of those entries
18. Dec 2010 · 14:21 UTC
hehe thanks. i do canvas games / tech demos regularly.. the question is: will i find the 4h i need this weekend or not :)

Operation: Piggyback

Play NOW

Mini bombing game.
Will add scoring later today.

Tested in Firefox & Chrome (absolutely no IE).

LD20

The Sound of Awesome

I added sound for all of you firefox users!

Play EvilCircles now with any modern browser

Everyone else at least gets a new level. Lunch!

Explosions, Evil Circles & a web Level Editor [html5 wowser]

What else can you ask for?

Play Now Evil Circles (beta1 “levelup”)

Sound only works in Firefox 4 and maybe Firefox 3.6

You can level edit right in the game

Just keep one of the following keys pressed + click on the screen to create objects:

  • w for walls
  • c for circles
  • 1, 2 or 3 for different sized squares

if you hold space while clicking it will dump the level data to the javascript console of your browser, where you can copy&paste it into the comments here :)

Evil Circles beta2

The goal is to destroy all circles with your squares.

  • Click on a square to split it into 9 smaller squares.
  • Drag a square to shoot it

Rewriting the great SquareCity with GameJs so we can play it on the web (and iPad).

 

Level Editor Help

Click on the map while holding down a key to create objects:

  • w wall
  • c circle
  • 1,2,3 to create squares

Use the Load and Save buttons below the game to set or get the current map in text form (easy to copy & paste on the internet).

To enable god mode add “,god” to the URL:http://apps.gamejs.org/evilcircles/latest#0,god

SquareCity

Petras Zdanavius created the graphics & game mechanics for PyWeek12 http://pyweek.org/e/petraszd-pw-12/ and won a solid second place!

Additional Art