This is my fist ludum dare.
Lang: Python
Libs: Pygame, TMX.py for map handling found here (Public Domain): https://bitbucket.org/r1chardj0n3s/pygame-tutorial/src
IDE: Vim
Graphics: Gimp
Map Editor: Tiled
This will be the 3rd LD for me. I haven’t successfully made a full working game but I’m getting better after each competition. High hopes for this one that I can actually post a working game after the 48 hours. Good luck all!
Language: C++
Libraries: SDL
Version Control: Github
Sprites/Images: Gimp
I’ll be joining in on the compo again this year.
Language: html, javascript, / jquery, canvas
Engine: phaser.io
IDE: vim
Location: Atlantic Beach, FL
Graphics: Paint, GIMP
Going to try and do a solo run this time... going to be using: * Unity * Gimp * bfxr and/or sfxr * bosca ceoil * audacity
Hopefully i can finish something this time around. More than anything though this is a learning experience with unity.