Olliejam

LD 43

First time!~

Oh boy, it's my first game jam ever! im not used to do programming stuff but i have experience with gamemakers so we'll see how it goes. Right now im thinking about simple art style so i wouldn't spend a lot of time on it 4MXInOJti60.jpg Soo... Good luck to everyone C:

What i'll use for jam

Engine: GameMaker 8.1

Graphic: Paint Tool Sai 1 + traditional materials

Music: Bosca Ceoil

Sound Effects: actually i dunno, maybe i'll get it from free sound libraries. Or maybe some of you can suggest me tools for making it myself?

Right now i'm working in GameMaker, i haven't use it for a long time. But anyway my plans are to make a game with 1 core mechanic which will reflect the theme.

time to create a prototype

i started to work on engine with some fast plaseholder sprites cmk3N9Hk3Zw.jpg

still on prototype

well at first i wanted to make a point-n-click quest but i didnt knew how to add LD's theme to it. but last evening i finally come up with idea for game. This will be a platformer with time limits, and a "story" will be based on a tale about Danko the Flaming Heart. You need to keep light in a dark forest so NPCs could safely run through level. If you dont have much time before the end of lever you can sacrifise your heart to light whole path or you can safe your heart but some NPCs would die. now im on prototyping stage but i hope i'll finish it in time. i wasnt prepared for this challenges but it's a nice experience d_AA-SsH5O4.jpg

pixels

working on art rn. i've never tried pixels before, but i dont have time to make usual artYu614cFBFEU.jpg

ok i lose

This was my first jam and i couldn't handle it. i wont be able to finish even a single level today. But! I'm really glad i partisipated in this jam. without it i would have no motivation to learn GML and other stuff. i wont leave my game in current state. i want to finish it, but i want to spend more time on development. And hopefully, i wont fail on next LD ;) Can't wait to play your games