Shot #1 – Beware !!
Tags: engine, first, screenshot, white boxes
Tags: engine, first, screenshot, white boxes
Yeah, I’ve added interactivity to my game. From here on out, it’s pretty much just going to be adding in the polish.
Tags: interactive, not polished yet, screenshot
Tags: screenshot
Tags: screenshot
Tags: foodphoto
Well, I got all the game-play and core graphics done. Tomorrow I’ll wrap it up with some music, sfx, and a title / menu screen.
I was able to use my pug gui engine to render those dialog boxes. You get crazy combos in this game if you can keep up!
Tags: screenshot
A few days ago my laptop got violently attacked by all sorts of bloatware. I’m guessing it was due to some IE hole or something, oh well. Anyway, it inspired this game. You get to destroy bloatware – yay!
Download for windows or get the source svn://www.imitationpickles.org/ld11/trunk/
Oh, and you can get all kinds of crazy combos if you don’t miss any boxes and are really fast. So get playing! Made with python / pygame as per usual.
Tags: adware, bloatware, bsod, dlls, final, pygame, spyware, win32, Windows
I noticed some talk last night about syndicated blogs and how to get your posts removed. The best way to do that is to start putting your posts into a “ludum” category or something, and then I can set this site up to syndicate that category instead of your whole blog.
However, I think it’s cool to have all your posts, even ones that aren’t really game related at all. I mean, it’s the off-season and it’s fun to read whatever the other LDers are doing, etc. So I wouldn’t worry about being off-topic. This way you just get a better readership, etc.
While I’m at it, if you have competed in a couple LDs and want your blog syndicated, send me an e-mail or something and I’ll be glad to add you.
Hey, I’ve just finished porting my Ludum Dare 8 entry (Galcon) to the iPhone / iPod Touch! Read all about it here!
For the impatient, here’s a screenshot:
Tags: motivation, olympics
Tags: motivation
Tags: motivation
Tags: foodphoto
A sneak peak into Galcon for InstantAction reveals this tower of Brawndo Cans!!!
Well, I fail .. but here’s my concept art:
So the concept was you have your PixelSlaves build your PixelTower .. and you could whip / feed / water them, and give them more straw and mud to build your PixelTower. But, I’m not really sure if this game idea is in good taste, nor am I sure if it would really work out to be fun anyways. So I think I’ll leave the experience to your imagination.
I’m also a bit distracted by my iphone Galcon project, so I’ll be working on that a bit, but I’ll still hang out for the LD festivities today
I might even bring in a surprise!!!
Tags: conceptart, fail, quitters