Pixeldot Studios

Ludum Dare 37

25 Hour Progress Report // Pixel Dot studios

we’ve been hard at it. Our idea was the one room was based off of a Japanese puzzle box, so we’re hoping for everything moving and a few puzzles to be involved. At the end of each level, your character (Aisu) will run out of the exit door, and then run back around to the start door with his silhouette being visible. While Aisu runs around, we’re (hopefully) having the entire room quickly transition with blocks moving around the screen, as a puzzle box would be unlocked, with the final pieces turning into the next level. No levels have been implemented yet, we’re still getting core mechanics down :S Hopefully tomorrow we’ll have a lot more done

Aisu on our test stage :D

Aisu on our test stage :D

 

Pixel Dot Studios

LD 39

We're in! :)

Just the two of us for our 3rd LD Jam, we're missing our artist this time so expect minimal art and geometric shapes :no_mouth:

We're programming in Java using JSFML and our custom engine :slight_smile: