MagnoMonster
This is my first Ludum Dare!! As of the 8 hour to go mark, I have a working prototype. Today I will be adding sound, adding more levels and cleaning up/polishing off things.
I decided to interpret the theme “Minimalism” as low poly count. So I created some low poly models for a very basic 3D puzzle game built in Unity.
The premise is, the monsters horns act as a magnet and the little monster is tasked with collecting hearts because he needs to be loved – but avoiding the bombs. The horns, hearts and magnets can swap polarity for added challenges.
Progress Log via Twitter/Vine:
#ld48 Build 0.1. Functional game! Two levels! https://vine.co/v/bx5hgqqgVrV
#ld48 Character animation and particle effects. https://vine.co/v/bxiW6xWZMpH
#ld48 progress on Magnetic Monster (working title). Polarity swapping/attraction. https://vine.co/v/bxMXdtVW0UD
Tags: magnomonster, unity


