I鈥檓 in !
Forgot to say I am in ! Making some hexagonal roguelike with Unity3D.
I got the basic hexagonal stuff working this afternoon, with a start of generation of聽the levels.
Don’t know if I will be able to put much time on the project but I would like to make聽:
- Some graphics for the player, enemies and potions
- A basic GUI to display player and mob stats
- The game going harder with player level
Let’s see what will be done, suspense 馃榾




