Ludum Dare 29? I’m in!
Engine: Unity
Graphics: Gimp
Audio: What’s that?
I tried a Ludum Dare a couple of years ago, but had to bow out early Saturday morning to pick up someone’s missed shift at work. Hopefully this time it goes better!
Engine: Unity
Graphics: Gimp
Audio: What’s that?
I tried a Ludum Dare a couple of years ago, but had to bow out early Saturday morning to pick up someone’s missed shift at work. Hopefully this time it goes better!
The hour is late, but I wanted to add my map editing tool for Unity:
https://github.com/Qorthos/UnityMapping
I've got a title screen and the main screen of the game up and running. I'm actually rather pleased with how this has turned out, and with how fast I'm managing to develop this.
I'm using MonoGame with a barebones ECS and GIMP so far. I want to use Blender to make the 4 buildings that can be built on the asteroid and the enemies, but I've never used it before. But hey, Quill18 can turn out amazing stuff with it in the blink of an eye, how hard can it be?
Screenshots: http://imgur.com/a/8yC9C
I'm in, and hopefully this time I'll be less judgmental of my self, have more fun, and be social during the game playing / reviewing segment of the jam instead of embarrassed.
Engine: Unity 2018.2
Graphics: Aseprite
Audio: ¯\(ツ)/¯
GoHere's a pic of my workstation, all cleaned up and ready to go.

Now it's time to make some cookies.