RTS in just 2 days

I didn't have good motivation before the theme was announced. I had zero ideas about the game I could create in just two days.
And then something just clicked. The theme is great in a sense of the freedom it offers. You can figure out something smart, but it's also possible to kinda go with whatever.
I feel good about the end results (https://ldjam.com/events/ludum-dare/54/cavebots). This is a game I would like to improve after the jam.
And this is great, because I don't like when a game has to be too jam-focused.
It would make it out-of-context when released outside of the jam ground.
P.S. - I wish ldjam site allowed me to post links. :D I have no idea how my "trustworthiness" can be increased.









