I’m all in (hopefully)
first time…
Code: Flash Punk Library on Action Script and Ogmo editor.
Graphics: Pixel Editor and Paint.net.
Audio: ??? do we need sound…I guess I’ll pick something fast…
Snack: BBQ Lays…
first time…
Code: Flash Punk Library on Action Script and Ogmo editor.
Graphics: Pixel Editor and Paint.net.
Audio: ??? do we need sound…I guess I’ll pick something fast…
Snack: BBQ Lays…
…It just took me an hour to fix one bug…
I guess those people who say things about what’s bad programming practice are actually right…
Weird….
ONE DAY LEFT! Half Way Done!
I am doing very well on the way of making a new project of mine, Mars Moose. I just couldn’t get in the time this weekend to finish him though…He’s pretty cool so I will complete him and upload the link eventually…The theme was a great starting point, but I want to make this a great game with some more polish!
I just finished watching “Indie Game, The movie”, and felt like Doing something new…I really enjoyed the movie and think that anyone who has been to this website should see it…Maybe its the monster that I had but I kinda want to make a big project too. It seems like alot of work compared to what i do now (work on something till i get bored then pretend its done), but it looks to be much more rewarding.
SO…Im really looking to see if someone thinks that this is a reasonable quest and if so what should i make and if so would you actually download this… (Im thinking along the lines of a new version of puzzle game, i like those)… If you actually read my entire rant about this I thank you very much…
This time around i will be participating in the Jam compo with three other people. Not too sure what tools there using but I do know that AS3 and flashpunk will be used and they will be amazing! (I’m doing code)…This is the first game jam im doing with Ubuntu Linux as my operating system and I think it will be the most successful…Overall i cant wait and am ready to go!!!
Don’t run away yet! I know that the ratings system has been analyzed by many people and want the underlying system to change, but I just think we should change a small part. I have done two Ludum Dares previously and look forward to this one, except it always makes me mad when people don’t comment on your game after rating it. To make Ludum dare more of a learning experience I believe that to leave a rating, you should have to leave a comment. This would allow us to know any strange outcomes on even more platforms and have a greater idea of how the general public would think about this game. This would also block against people that would just post low scores and not play the games either to advance themselves in the leaderboard, or just get a lot of ‘coolness’. An example of this system is the website codeproject.com where you must leave a comment when you rate an article a 3 or lower. This is just my ramble of this Ludum Dare, but I hope someone else feels the same way.
I have been very busy lately and almost forgot Ludum Dare! I got home ten minutes ago and have made up my mind to do this. My third Ludum Dare thus far and I think that all the themes are great. To mix it up I will be utilizing my biggest weakness, Sounds, to be the cornerstone of my my game because I will learn a lot more about this subject…
Tools-
IDE: FlashDevelop
Language: AS3 (for the win)…
Library: FlashPunk
Graphics: Pyxel edit or paint.net
Sound: Musescore (found it to be very good)…
Fifteen minutes left and getting ready, Good luck to you all!
Hello Everyone,
I am definitely in for my 4th ludum dare and looking forward to participating in the exciting competition. This year I decided to write a very elaborate I’m in post with EVERYTHING that I will use.
To start off here’s my deskphoto:
And that is pretty much it. Good luck to everyone and I hope you have a good time making games,
Rabbits…
Tags: deskphoto
As with last time, I will share everything that will be used and unnecessary details about these things.
Background information:
– This will be my fifth Ludum Dare
– I’m entering the compo (solo) version of this competition.
– Ludum Dare is AMAZING
Deskphoto:
Desktop:
– Brand: HP
– Model: Pavilion P7-1254
– Color: Black
– USB ports: 6
– Operating System: Archlinux
– Linux kernel version: 3.10.7-1
– Desktop Environment: XFCE
– Hard Drive: 1 Terrorbyte (TB)
– Processor: AMD A6
Laptop:
– Brand: Intel
– Model: Ultrabook
– Operating System: Windows 8
– Color: Silverish-black
– USB ports: 2
– Touchscreen: true;
– Hard drive: 250GB
– Processor: Intel i7
Mouse:
– Type: Cheap, very cheap
– Mousepad: One of those cool ones with the wrist support
– Wired: true;
Keyboard:
– Brand: Cooler Master
– Type: Mechanical
– Keyswitches: Cherry MX Blue
– Wired: true;
Speakers:
– Brand: Logitech
– Nothing else: yes
Headphones:
– Brand: Also Logitech
– Wireless: oh yeah
– Color: blue around the edges
Lamp:
– Brightness: kind of
Software:
– Language: Haxe
– Target Platform: Flash
– Text Editor: Emacs
– Graphics: Gimp Mostly
-Backup Graphics: Paint.net
– Audio Generation: SFXR
– Audio Editing: Audacity
– Timelapse: Glapse
– Browser: Opera
– Inspiration: Spotify
– Distraction: Netflix
Other:
-Penguin
-Extra Keys
-Sticky Notes
Not Pictured:
– Whiteboard
– Graphics Tablet
– Another Lamp
– Monster
– Lots of food
And Thats everything, hope to see you guys there!
This will be sixth Ludum Dare after having to miss the last one due to scheduling issues. This time I’m back and am continuing the tradition of naming everything that I am using very extensivly.
And my Deskphoto:

Hardware:
~ Computers:
* Programming Computer:
– Brand: HP
– Model: Pavilion
– Type: Desktop
– Processor: AMD A6 3620
– Graphics Card: Nope (:
– Hard Disk: 1TB (Who needs SSDs anyways)
– RAM: 8GB
– Keyboard: CM QuickFire, Cherry MX blues
– Key layout: Dvorak
– Mouse: Some cheap HP one
– Monitor: nothing special 1600×900
– Operating System: Linux
– Distribution: Archlinux
– Desktop Environment: XFCE
* Graphics/Sound Computer:
– Brand: Homemade
– Name: Atticus
– Type: Desktop
– Processor: Intel i3
– Graphics Card: Nope
– Hard Disk: 80 GB
– RAM: 4GB (I think)
– Keyboard: Some Cheap HP one
– Key layout: Dvorak
– Mouse: Some cheap Dell one
– Monitor: 5 dollar one I got that almost works
– Operating System: Linux
– Distribution: Ubuntu Studio (Only Ubuntu variant that is any good)
– Desktop Environment: XFCE
* Research Computer:
– Brand: Intel
– Model: Ultrabook
– Type: Laptop
– Processor: Intel i7
– Graphics Card: Integrated bro
– Hard Disk: 140GB
– RAM: 4GB
– Keyboard: Built In
– Key layout: Querty
– Mouse: Touchscreen instead
– Monitor: also connected to TV
– Operating System: Linux
– Distribution: Archlinux
– Desktop Environment: GNOME 3
* Other Computer: (I know I have too many of these)
– Brand: Lenovo
– Model: Thinkpad
– Type: Tablet
– Processor: Intel Atom
– Graphics Card: Even more integrated
– Hard Disk: 32GB
– RAM: 2GB
– Keyboard: None
– Key layout: Nope
– Mouse: Touchscreens are better
– Monitor: built in
– Operating System: Windows ):
– Type: 8.0, too lazy to upgrade to 8.1
~ other:
– Bamboo Drawing tablet
– Whiteboard (I’ve found to be very helpful)
– M50 Audio Technica Headphones
Software:
~ Code:
– Language: Haxe
– Targeting: Flash
– Text editor: Emacs
– Backup text editor: Geany
~ Graphics: GIMP for life
~ Sound: LMMS and whatever else Ubuntu Studio has for me
– Browser: Opera
– Inspiration: Spotify/Grooweshark
– Timelapse: Glapse
Food: Bacon, Popcorn, Pasta, whatever else I can find, and a monster for the last day
And for anyone who is doing this for the first time, don’t worry, its lots of fun.
I haven’t done one of these in about two years, but it looks like I will be able to make this one.
Tools:
(going for simplicity)
Just curious though, when you say puzzle, do you mean tetris/bejeweled style or a character in the world solving puzzles?
Good luck.