///im so in!
//initialize variables
Beginning_gamedev == me
Story telling = ((artskill) *(writingskill)*(leveldesign))
Time limit = 72-(time)
//want to make the compo but its just my first time 馃槢
If time < 48聽{Compo==true}
Else{jamonly=true}
Firstime_ludum_challenge+= ((me+ story_telling)-(time)
//Not sure if my programming skills are up to snuff though…