Rasmus Clausen

LD 39

Joining

Hello everybody

just got my morning coffee which means i'm ready to jam

i'm joining the combo and i will be using these

Engine: Unity Art: Inkscape Sound: bfxr.net

Good luck jamming and remember to get some sleep

LD 41

I'm in

Hello everyone I'll be making a game in the combo. this is my 5th Ludum Dare so i can't wait to jump in and start jamming again

My Tools: Godot 3 (i'm new to godot but this will be a fun challenge) Pyxel Edit (if Pixel art) Affinity Designer (if high res) bfxr for sound Trello for planning

I hope everyone is ready for an awesome jam :D

LD 42

Just woke up, time to finish

dawn of the final day.jpg

Well not 24 hours, but it's dawn where i live atleast GIF 7.gif My game is about fighting back an alien invasion. where you have to stay inside your shield area or you will take damage, the area shrinks slowly, so you have to defeat as many enemies as possible while keeping your shield up.

And i will try to use the last 10 hours effectively

LD 43

For Lucifer

For Lucifer is a narrative game about summoning plushies to the devil for lucifor.gif

You can play it here: https://ldjam.com/events/ludum-dare/43/for-lucifer

Ludum Dare 46

2 bugs in Untitled Phoenix Game

After the deadline of the Ludum Dare jam, we started to work on some extra levels, and some bugfixes, here you can see some of the funniest bugs that we had. The new version can now be played since the ratings are in. you can play the game here. https://cptfinn.itch.io/untitled-phoenix-game

No jumping on moving platforms

Can't jump.gif Few hours before deadline, we realized that on a few platforms, our little phoenix couldn't jump. This was a fairly by problem since, a lot of our levels were build using moving platforms, we ended up having to remove all moving platforms that weren't important, to make sure that any player could finish the game. The bug came from us having written our own simple platformer physics for the player and the platforms, and that the call order for the platform and player messing up, and making the player think that it was still on the ground after jumping.

Flying with egg (That's not a bug that's a feature)

flying with egg.gif We realized during the jam that if we threw the egg, then we could grab it in air, while the phoenix would start using the walking animation, we didn't remove this, because we thought it was funny and actually liked the gameplay that came from it. Our little friend now has an animation for flying with the egg, and in the new levels we have experimented more with this.

The future

We have found it very interesting, to work on the game and plan to keep experimenting with the mechanics. If you want to see where the game goes then you can follow us on twitter or itc.io

https://cptfinn.itch.io/untitled-phoenix-game

CptFinn: anders_wagner
Pixel art

Rasmus Clausen: RasmusClausen
Programming

SimonTheCase: SimonVWebs
Sound Design