recursor

LD28

I’m punching out successful

I’m quite tired but pleased with what I have managed to create. I did a lot more story writing for this one. There are 30 endings to be found in this plant-growing fiasco. I’ll try to get a Linux build out tomorrow.  Go try it HERE!

The Seed

The super-special, one-of-a-kind, highly tempermental, grandfather-given, seed

Usually when the theme is announced, which is 9PM in my timezone, I try to think up an idea,  get some rest, and start work in the morning. This time, however, I had several other events that I need to attend, so I started  around 10 PM Friday night on my idea.  I’ve always wanted to do a gardening/grow game, and I felt it would fit the theme pretty well, so that became my task for the next 48 hours.  My idea was that you would get this seed in the mail with a letter explaining that it is a unique one-of-a-kind seed which, when grown, could produce some unique fruit/berries that might have very interesting properties.  I really wanted the plant to be in 3D, but after playing with Blender for the first hour or so, I gave up on it. Trying to get the plant to grow using a 3D model was something that I did not think I could tackle in 48 hours.  With the 3D experiment a bust, I went to Paint .Net and began to create my 2D art assets.

 

The Seed

While I’m not an artist, I felt ok with how the graphics turned out. It has sort of a lo-fi old C64 game feel to it.  I ended up losing a bit of time fixing a few bugs I found in some 3rd party libraries including one that appeared about 5 minutes before the submission deadline. That was a bit stressful, but I got it sorted out.

The Seed

The stories, 2 for each berry type, ended up being the most work.  I first wrote down a list of berries you could grow along with a couple of sentences about what happened when you either sent it to the lab for examination, or ate it. Then I proceeded to add each of them to the game fleshing out each story which, in a few cases, got pretty long. In the end, I managed to get 15 berries into the game. That’s 30 separate stories. A few of them are pretty short, but that’s still not bad for the time given. Click HERE to play/rate “The Seed”, and check out the video below to see a time-lapse of the game being created.

Comments

Moosefly
20. Dec 2013 · 11:16 UTC
Seems like we had almost identical ideas! Even the execution seems pretty similar from the screenshots.

LD29

As for the tools I will be using …

This weekend only comes 3 times a year and I’m ready to go … or I will be … as soon as I get everything together.  It has been a couple of months since I have done much in the way of game development, and I’m excited to return to it.

Tools/Software:

Game Done…I’m done

This game is more ambitious than the stuff I’ve done before, thus I worked on this one a LOT and it got close to crunch time but I barely got it done.

Check it out HERE. Now time for rest, relaxation, and game-judging, but first sleep. Mmmmm sleeeeep…

Title

Epsilon Adventure Timelapse

Below is the time lapse for my game Epsilon Adventure. If you haven’t played it yet, please check it out HERE.

 

LD30

OkGo

My creation is called GalactiTrader. You can play/rate it here.

GalactiTrader-Title2

I even managed to make a little tutorial video for how to play it:


Good gaming everyone!

LD31

Almost didn’t get to participate but I finished anyway

Due to a scheduling conflict, I didn’t think I would be able to do LD31, but I realized I had about 6 hours free today so I cobbled up an entry. It plays better than the screenshot looks. Give it a try HERE.

batz3

Batz Timelapse

The timelapse for Batz is up. It is only 30 seconds long as I only had 6 hours to do this compo. I wrote a little 30 second piece of music to go with it. Check it out.

 

 

Also check out the game HERE

LD32

Entry Ticket

As part of the admission price, here are my Tools.

I’m not doing an “I’m done” Post

I think I will not write a post saying that I finished another 48 hour Ludum Dare compo. No. I won’t do that. I also won’t say that it is here if you want to play it because nobody reads these things anyway right? No reason to post screenshots since I’m not doing a post either.

Title

Capture3

Comments

pi_pi3
20. Apr 2015 · 14:25 UTC
I might not comment on this post. And I didn’t. So there is no point in writing anything else, since I’m not commenting

Roboticon: An Evolution

For LD27, I created a robotic face-matching game, and I have since rebuilt that prototype into a new game with more modes, more polish, and more fun called Roboticon.

1024x300_Feature1

It is free for iOS and Android. It gets really fun to play with friends when you get to the upper levels. Oh, and I also added cats (an optional IAP)! Please check it out.

screenshot5

Tags: android, cats, fun, iOS, mac, pattern-matching, PC, released, SuccessStory

Comments

08. May 2015 · 21:08 UTC
I remember playing this game! I will definitely check it out on my mobile devices.

LD33

_o_O_o_

Declaration: Yes, I declare

Tools/Software:

 

Comments

20. Aug 2015 · 20:19 UTC
Just wanted to publicly appreciate your Paint.NET plugin: thank you very much for sharing! It shall revolutionize the way I work with my sprites. 😀

The feast is done

The time is near and my creation can be found here.

play2

No wonder this dragon is angry. The little guy keeps sticking him with a sword.

 

Tags: LD33

Timelapse time: Gleeok

Ah Gleeok. The quintessential dragon who protects a treasure that he cannot protect because the hero gets to save and continue… curse those heroes.

Play it HERE.

 

Tags: LD #33

Comments

24. Aug 2015 · 19:10 UTC
Nice time lapse! This will be the first game that I play after I get some sleep. ;D

LD34

Declaration of Ludum Daring

I, recursor shall endeavor to participate in this LD beginning on the 11th day of the 12th month of the year 2015. In doing so I herein declare that I plan to use:

Or I Might scrap all of this and go with GoDot Engine.
I’ll be limited to around 24 hours this time due to some events that require my attention this weekend but I’ll give it my best shot.

Tags: ld #34