redcubegames

LD32

I’m in

This is my first Ludum Dare Jam, and I’m currently geathering my team.

I’m super-duper excited.

My tools:

  • Unity 5
  • Visual C# ’13
  • Paint.NET
  • bfxr
  • Audacity
  • Nice people from around the Internet
  • Pizza
  • Tea

LD35

Day 1: Game is fun, Artist needed

Hey everyone! Hope you’re all having a great time.

Suddenly, our strange puzzle game appears. And now with 99.9% less bugs! (That’s probably not right.)
GIF for your pleasure:

Demo1

Now we’d really love it if someone would help out with the ‘making it look good’ part.
As you can see, it’s mostly cubes, with cube-related animations. We did not yet settle on this spacey theme that we chose, so that’s up for debate. But the most difficult part should be the central (sky blue) cube shifting shape. There’s really not a lot to do, so you could go full perfectionist with cube models and animations. Or you know, just any help would be greatly appreciated. Contact us at theredcubegames@gmail.com or @theredcubegames on Twitter, if you’d be interested. Thanks a bunch!

The game is at a state where it only needs one or two more mechanics at most, and about 20 to 30 more levels, which is a lot more challenging than we thought, but it’s fun all around.

We’re looking forward to two more days. Cheers!

Demo2