redfangames

LD36

Ludum Dare 37

Didn’t Really Finish, But Still Learned Alot

This was my first ludum dare working in my unfinished 3D Engine. If you want to watch the progress of my engine check out my youtube.

My accomplice had written a bit of an ambitious script that I bet would have been doable if I had already had the features I needed to implement the script in the engine. Obviously, I had to sloppily implement 3D sound, ray-box collisions with stackoverflow answers and long forgotten forum posts from 2006. I’s also quite proud that I learned how texturing works in blender, an essential skill in 3d game development.

Also, due to my lack of 3D map editor, I had to write the coordinates of my map all by hand which was quite time-consuming.

In the end I was unable to implement the script and had to cut out 90% of it leaving a solid, but unfinished game to publish.

 

The game is linux only, so If you have linux, I highly implore you to check it out. If you don’t, just watch the play-through here.