Reicher

LD27

Warmin up!

Started to create a simple scene. Horizontal scroller beat’m up thingy.

A bit of work left:D

A bit of work left:D

I have a lot of warming up to do…

My very first ludum dare next week!

Tools for first LD

What i will be using in my first Ludum dare!

  • Ubuntu 13.04
  • C++
  • Eclipse
  • SFML 2.1
  • sfxr
  • Gimp
  • Coffee/cigarettes

Any thoughts about this?

Tried out adding some animations yesterday and even if it looks like crap it’s working!

Pretty psyched to be in! My main goal is just to finish and have something playable. Usually I start a project (way to ambitious) and never complete, but not this time…

Sadly I will not have all 48 hours since real world things clash with this but hopefully I have enough to make “something”.

Happy coding people!

Done for today!

Got a lot work done the first 3 hours, than sat 6 hours with gravity..

it’s a sapce survival (where you have fuel for 10 seconds)

 

Some progress

Way to hungover today for linear algebra or sitting in a chair but I managed to get something together! Almost playable now, just need to add the +10 seconds powerups and start/gameover screen.

I have a huge list of things i would like to add but cant get it all=/ A name would be good too, suggestions?

qweasd to move around, 10 seconds of fuel, get as high up as you can

qweasd to move around, 10 seconds of fuel, get as high up as you can

Rocket Rampage post mortem

This was my first ludum dare and i will definitely be in again! I had so much fun and learned loads.

I always have a few projects running but I never manage to finish any of them because I have too grand plans. The great thing about ludum dare were that i needed finish in 48 hours, I couldn’t think “Well, this took 9 hours, didn’t do shit, but I will thank myself later!”. I had to learn to “kill my darlings” and to do it fast! I am kinda surprised that actually finished! The game I made is far from good but I couldn’t be prouder!

Some things I will try to remember til’ next time:
1. Start with a small idea. I mean really really small. I thought I did that this time but cut half of my planned features anyway. It’s less of a pain to go from smaller to bigger then the opposite…

2. Make a really crappy but functional game first. What is needed to make the game even playable? Add that first.

3. Try the game on more than one computer. I had loads of problems with people that couldn’t play it or had really weird behavior.

4. Don’t drink yourself to sleep half into the competition. I went on a party and had to make most of the game while trying to keep my stomach on the inside..

Thanks for a great ludum dare!

Play my game, Rocket Rampage

LD28

Im in again!

This is my second time participating in this awesome challenge. Last time my goal was to finish something and I succeeded! This time I have the same goal but hopefully I can produce something better than last time.

I was planning to use java to get around the nasty porting problems but didn’t have time to prepare properly.
What i will use:

OS: Ubuntu 13.10
Language: C++
Editor: Eclipse
Libraries: http://www.sfml-dev.org/
Graphics: Gimp
Sound: http://www.drpetter.se/project_sfxr.html
Music: http://www.abundant-music.com/ or something similar.
Version control: https://github.com/

I will probably use the same spotify playlist as last time:

It’s awesome

Good luck everybody!

Getting somewhere

Screen1

So now I have something that is kinda playable but not very fun. Its way more “advanced” than my first attempt at ludum dare, but still a lot more ugly:)

LD35

Going to try again

Been a year or more since I last participated. Have learned a bit of javascript since then. Will try that out.

Will use:
* Ubuntu 15.04
* Atom Editor
* Gulp because someone told me
* Aseprite for drawing
* Phaser game library

Hope to get together something since I only have the evening.

Good luck people!