Alright here’s my entry to LD 25. I’m pretty happy with most of it there are some things I wanna improve so this will be a little post-mortem too.
Link: http://www.ludumdare.com/compo/ludum-dare-25/?action=preview&uid=18047
What went right:
Scope – keeping the game small / arcade style really allowed me to cover most of the bases (sound, art, fx). I also didn’t have to worry about code hierarchy stuff so I could just sorta run with it.
Solo – At the beginning I was worried about making a game by myself in a short time period. Now I know I can really do it, but I do like collaborating.
What went wrong:
Sleep – I probably could’ve slept a little less and gotten the game in by the 48 hour mark.
Sound – It always comes down as a last minute thing and I’m going to add better sounds later. I also didn’t have my audio jack to record music / sound from my Gameboy using LSDJ
Overall it was a really cool experience. Reversing Donkey Kong brought up some interesting ideas and I really wanna expand the game a little bit. I’m thinking about adding a 2 Player mode (mario vs dk) which could be really cool! I also plan on polishing a lot of other stuff (art, sound, music, etc).
It’s your first compo, get the maximum things done, and put your game here
Nobody cares if stuff are missing, and you’ll have some comments and advices.