sakuyo

LD27

First Ludum Dare

Tools for Jam: Gamemaker or JavaScript/GIMP/SFXR + BFXR/Audacity

Excited and mildly terrified.

Update

Gifs and a to do list:

robotludumdarecorrupting
(possible epilepsy warning, second gif is kinda flashy)

EDIT: Glitching is intentional, gif isn’t corrupted.

ludumdare#27.4

  •  Levels
  •  SFX
  •  Better sprites/color palette
  •  Improve collision detection
  •  Music should probably be a thing
  •  Level design. That is also a thing that needs to be
  •  Debugging
  • Cry

LD30

in for the jam

graphics: blender, possibly inkscape+gimp

engine/language: unity + javascript

audio: I’ll be shocked if I get far enough to think about audio, but if I do, audacity + sfxr/bfxr