SandPile

LD 40

Fun!

Something is taking shape! Needs more sound effects. https://www.youtube.com/watch?v=-T76oNeLvus&feature=youtu.be

Fun!

It's taking shape! Needs more sound effects. https://www.youtube.com/watch?v=-T76oNeLvus

Just added a trailer for my Ludum Dare 40 entry!

I will be grateful if you check the game out, and tell me what you thought! https://ldjam.com/events/ludum-dare/40/king-of-coins

https://www.youtube.com/watch?v=F_yW47APTX4

I need your voice!

10 days to go, 6 votes remaining.

Play King of Coins! I hope you enjoy it. Thanks a lot!

https://ldjam.com/events/ludum-dare/40/king-of-coins

https://www.youtube.com/watch?v=F_yW47APTX4

LD 41

I haven't gotten very far yet.

Decided to try and make a 2D Rouge-Like Rhythm game. I just got reminded of my first reaction for the theme announcement on twitter. "That's though... what kind of sandwich is that? ...a disgusting sandwich." [Referring to the picture].

I have a feeling my game might become a disgusting sandwich. Oh well, I'm off to bed!

Spitbeat is done!

A Top-Down Rhythm shooter. A fine excuse to practice digital art.

Play it here: https://ldjam.com/events/ludum-dare/41/spitbeat ra.png 3.png

LD 42

I'm excited!

I'm in, and I'm going solo as usual. I was disappointed with the theme last time, but I didn't want to ditch the theme as I think it's usually a good source of creativity and practice. Let's hope for an interesting one this time!

I will be using: - Unity - Visual Studio - Photoshop - Paint.net - Audacity + Zoom H1 microphone - Maya (?)

Good luck!

LD 43

Beginners tip

My last ludum dare failed, because I realised halfway through that my plans were too big. I had planned three minigames that worked together, but I would never have enough time. It is better to get something out there, rather than go too large, and then give up halfway through. I do not want to discourage, but especially if you're working alone, try and keep it to something you know you can finish.

There is going to be plenty of work to get through, even for the smallest idea. Good luck!

LD 44

3 Hours left!

I'll be using Unity, Photoshop/ Paint.net and Audacity. I usually create 2D platformers for ludum dare as I have a decent working 2D controller already working, and 2D platformers are neato :)

PS: Comment on this post and I will make sure to check your entries before anything else when the deadline hits! Good luck!

Ludum Dare 46

Feeling Optimistic!

Sometimes I have too big ideas, sometimes I just don't feel up to create a game. This time I feel very optimistic! Good feeling. 9cf5a4d4b7d2a6f610d013600e35c77a.png

Finished my game! Off to bed.

Play my game: https://ldjam.com/events/ludum-dare/46/intercom-dungeon

Watch the trailer: https://youtu.be/TPeJgOjxRh8

(Leave your games here if you like, and I will check them out in the morning!)

Ludum Dare 47

Well done, everyone! Off to bed.

You can find my entry here: https://ldjam.com/events/ludum-dare/47/quivering I'll play and revew your game in the morning in exchange for your thoughts! :) https://www.youtube.com/watch?v=lPZKn9FLwYM

I just updated my Jam game with a new level and some fixes!

The feedback was unanimous, and so I added a Post-jam build with some tweaks! Play 'Quivering' here: https://ldjam.com/events/ludum-dare/47/quivering

https://www.youtube.com/watch?v=lPZKn9FLwYM

Post-Jam Change Log

  • Added a new level
  • Updated two levels to make sure they use the screen-wrap effect
  • Increased respawn and level change speed
  • Increased jump height
  • Changed window sprites to indicate they are background entities
  • Added Horizontal spikes

Ludum Dare 48

I'm in, I think!

I will probably make a small game this weekend. I don't feel like stressing too much! Simple, but high quality is my goal.