I’m in with a friend!
Yo!
NeonBladeBorn and myself shall be entering this LD! Yay!
Tools:
Programming: Greenfoot (Java)
Images: Paint.NET, Paint
Sound: SFXR, TBA
Yo!
NeonBladeBorn and myself shall be entering this LD! Yay!
Tools:
Programming: Greenfoot (Java)
Images: Paint.NET, Paint
Sound: SFXR, TBA
I’m in!
Not 100% sure what we’ll be using yet, but Mr NeonBladeBorn and myself will be participating in this upcoming Ludum Dare!
Programming: Greenfoot (Java) OR Unity (C#)
Graphics: Paint.Net
Music: GXSCC, Finale 2012, SFXR
Stuff still to be decided, but I’m excited! Woot!
After a late start, I finally have something to show before I go to sleep! All feedback is appreciated! http://imgur.com/a/eAkP1 :stars::rocket::fireworks:
I now have proper movement, planets, and shooting implemented! :rocket:

I finally have different levels of enemies implemented! First person to guess their respective levels (eg Easy, Medium, etc) gets fake internet points! :rocket:

I have made more progress on the GUI of my game! Sounds are also coming along nicely! :rocket:


I actually finished around 5am AUSEST, but after a good sleep, I thought I would make a post about it. Here is a bit of a reflection:
A retro game inspired by the games like 'Space Invaders', Micro-World Defence puts you in the pilot's seat. Defend against 'Floaters', a fierce-some enemy that will stop at nothing to destroy small worlds.
Created by SaxOps1 for Ludum Dare #38 * Artistic help by Maspenguin * Music from www.purple-planet.com
I don't even have enough comments to make a wordcloud. :slight_frown:
Come play, comment and vote on my game here: https://ldjam.com/events/ludum-dare/38/micro-world-defense :rocket:

Leave a link to your game here and i'll play it!


:rocket::rocket::rocket:
I thought I would share some stats from my game Micro-World Defense!
First off, lets have a look at my ratings so far:

So, it looks like we have between 23 and 27 votes. Obviously, my game isn't very numerous, as that has the least amount of votes, while the graphics are the best part, with 27 votes, which is equal to the overall rating. After looking at this, I assumed I only have had 27 downloads, right?
Well, lets have a look at my itch.io stats, as it should show me some more specific analytics.

Huh. So I've had 62 views, and 37 downloads. This was pretty interesting to me. Because I didn't have a web build, I only get about 60% of viewers to download my game. But what about those 37 downloads? Did 10 people not like my game enough to leave a rating?
If anyone else has some interesting statistics from LD38, or has some insights into my statistics, I would be interested in seeing them!
Get hyped!
Just voted, my favourites are
Shipwrecked
Inconvenient superpowers
System failure
Some others I'm 50/50 about:
Into the unknown
Everything is connected
What's everyone else's thoughts? I'm pretty keen now!

Obligatory post to say that I will make a game this weekend! :D
Good Luck, Have Fun!
No seriously, you should have tons of fun :)
I made a poll, go vote! :D
http://www.strawpoll.me/14513368
Lots of back end stuff happening, but it's starting to come together! Feedback is appreciated (but ignore the programmer art).

Am I the first? Who knows? Hopefully my idea works out!

https://ldjam.com/events/ludum-dare/42/atlas