screamrawr

LD26

Unfortunate Fortune

Well, I’m callin’ it now: I’m not gonna have anything done by either of the submission times.
I just had too much goin’ on this weekend.

But, it was a wonderful experience for me to start working on a project of my own in where I am doing the development as well as my usual art.  I def want to see this game through to the end and I would love to keep you guys updated on it’s progress.

I’m still gonna be workin’ this weekend, but real world stuff is taking up my compo time.

Good luck to everyone else out there!

Also, I just thought of a name for my game while I was in the shower; it shall be called “Minima”

Ludum Dare 37

Team RocketDad is In!

We’re back and super excited to be able to participate again!

Team RocketDad is:

Josh/MaggardJosh  – Code
7th LD
Twitter: @maggardJosh 
Twitch: MaggardJosh

Dan/DankOvens – Code / Art
3rd LD
Twitter: @dankOvens

Denver/screamrawr  – Art
4th LD
Twitter: @DenverSkyline 
Twitch: artcode

We are super pumped to be able to all work together again and can’t wait to see what everyone else makes!
Our goal for this round is keep the game as simple as possible so that we can polish it as much as we can.
But isn’t that the goal every time?
Yes! But this time we’re gonna try really hard.

Tools:

Unity
Visual Studio
Git with GitKraken
Crocotile 3D
Photoshop
Aseprite
BFXR
FL Studio
GifCam
Chronolapse
Coffee, lots of it

Good luck everyone! <3
LD372

We Have Our Idea!

Update #1!

We started the night off by going to to get some dinner and then stocking up on snacks.
It was delicious.

The theme was announced while we were at dinner so we began to discuss possible ideas immediately.
The current time here is 12:25am so we’re about 4 and a half hours in and we have finished our initial brainstorming session and we have our idea!

We laid out the majority of our game and what we need to do to get started!
Tonight will mostly be setting up the framework and some more concept sketches. I’ll probably start getting some early in-game assets goin’ as well.
I’ll be live streaming for a while here: https://www.twitch.tv/artcode

We’re sippin’ our coffee and excited to get started!
“There’s too much to do, I quit!” – Josh (Was literally said as I was typing the above sentence.)

Never mind.

Update #2 Getting Some Rest

*yawn*

It’s 2:58am as I’m writing this.
Dan and I worked on level details and laid out a plan for tomorrow.
I got some early player and enemy concepts made up.
Josh is still hammering away at the framework.

Dan and I have decided to call it a night and get some rest so that we can hit tomorrow hard.
Josh is a robot and will continue to program until he either 1. passes out at the computer or 2. dies.
Hopefully the former.

Good night!

IMG_3290

Here is the layout of our levels. Take it in now, it’s basically the strategy guide!

Update #3 We’re awake!

Good morning everyone!
It’s currently 8:34 am and we’re up and ready to go!
Josh is currently on a morning run (and it’s 35 degrees Fahrenheit outside, he’s crazy).
Dan and I are at our computers ready to get this show on the road.

Though we’ll probably get some breakfast of some sort when Josh gets back. Then we’ll get this show on the road.

Have fun everyone!

 

Today’s Streams:

Denver/Art: Here
Josh/Programming: Here

Update 9! WHERE HAS THE TIME GONE?

Good morning everyone!
HECK.
There’s only about 9 hours left in the JAM. That’s crazy! In the beginning 3 days always sounds like a lot of time. Now that we’re in the final stretch, it never seems like enough.

So let’s get to it:
UPDATE TIME

Where are we?
We’re getting really excited about our project and we can’t wait to have you all play it! Word is, we may even have enemies for you fight this time! (Our last Jam game had combat, but no enemies. Sad day.)

Dan:
Has been going beast mode on getting the levels into the game and tweaking player controls so that they feel just right.

dan1
Look at that level!

Josh – Twitch / Twitter:
The power behind the throne. He’s doing everything he can to add all of the features Dan and I can throw at him! I think he’s currently working on adding powerups?

Okay, I just asked and that is correct. Phew.
jif

Denver (That’s me!) Twitch / Twitter:
I’ve been focusing primarily on art and animations for the characters. I did however get to spend a good amount of time on sound effects and music. I still have some more sfx to work on, but I’ve been able to get a good portion implemented so far. I’ve also been in charge of keeping you guys updated on our progress and brewing coffee!

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There is is a lot left to do, but we’re nearing the end so here’s lookin’ up!

Cheers!
-Team RocketDad

Update 10: The Final Stretch

Short update.

About 3 hours left and there still feels like there is a lot to do.

Because there is.

It’s that time of the Jam where we start figuring out what needs to be cut and what needs to be finished in order to make the game playable and fun.

And during these final hours it’s easy to forget to take care of your self.
Eat dinner (or whatever meal is time appropriate to you).
Shower.
Stay hydrated.
Self care is important!

showertime

See you all soon!

LD 40

Team RocketDad is back! We're in!

Better late than never!

2/3 of the team had to travel in to meet up at my place, and one of their plane's landed 30 minutes before the theme was announced! So we're starting just a tad late but that shouldn't slow us down too much!

LDPlaylist.jpg

Team RocketDad is:

Denver (Me): Art and junk

Find me on Twitter @DenverSkyline or Twitch livestreaming @artcode.

Dan: Art, code and things

You can see him in the background of my livestream. He's elusive like that.

Jif: Code or whatever

Find him on Twitter @MaggardJosh or Twitch livestreaming @maggardjosh

Tools of choice:

  • Unity
  • Visual Studio
  • Photoshop
  • Crocotile or Blender+Sprytile
  • Aesprite
  • sfxr
  • BeepBox

GOOD LUCK EVERYONE!

Midnight Oil

Well, hello there.

It is currently 2:28AM.

We brainstormed, put on pj's, and got to work.

mock1.png

We've got our idea set and our goal in mind.

Jif is getting a lot of the ground work laid tonight and so is Dan while I've been getting some initial placeholder art in.

Saturday will be our first full day to work on it and it's gonna be a productive day! Be sure to hang with us!

How is everyone else doing?

Good Morning!

Well, we all slept in until about 9am by mistake. Haha. Normally, my son would wake me up around 7:30 or 8, but he slept in too!

After we procure food and snacks, we will be hitting today hard.

Good luck everyone!

Streaming

Hey everyone! Hope you all are having a productive day!

Unfortunately, I can't seem to get my twitch stream to work, so I'm sorry about that! You can still find me over on Twitter. Though I'll probably post most of our updates on here! So feel free to follow!

I'll let you know if Jif end up livestreaming his work.

Cheers!

Code Stream!

Hello again!

So Jif is about to start livestreaming his work over on Twitch.

Ignore the link on my initial post for his livestream, it's wrong.

Anywho, my wife is going to the store to get groceries for dinner and she's going to get our dinner cooking the crockpot! #BestWife.

mock2.png

Quick Update:

So our team captain and lead coder decided to take a nap during the MIDDLE OF THE DAY.

Slacker.

DQD1tWpUIAEZH-l.jpg

Proper Update or Something

So to start off, I forgot to update Unity before LD started so I am currently doing that. We had a good laugh about that. And by laugh, I mean I laughed while my programmer threatened to kill me. It's all great!

So about our game.

In our game you play as a recovering kleptomaniac and your mission is to simply buy some groceries legitimately without stealing anything. The more you end up stealing, the lower your score.

So we've got our player character (not shown) and several shoppers, a security officer, and a clerk.

mock3.png

We're going to try and some sort of proc gen going for the store layouts, # of shoppers, etc. But we'll see how that pans out.

Can't wait for you guys to play this. If it ends up as funny as our concepts, then it should be a good time.

Cheers!

Product Placement

Creating some totally original products for our kleptomaniac to not steal. Totally original. Yup.

mock4.png

Quick Update:

Officially a little over the first 24 hours.

And we've already decided that we're gonna cut a few features. We're no strangers to LD and the limitations it brings. We always try to aim small, which I know we all do, but it never matters. lol. We've decided to cut proc gen levels and focus more on the main mechanics and visual presentation.

Speaking of visual representation, we've changed how part of the game will look and we believe the new choice will make it way more readable to the player.

We can't wait for you guys to play!

Cheers!

Short Update

Ain't nobody got time for updates! We only have 31 hours left!

SO JUST LOOK AT THIS

mock5.png

Submitted our Jam game 'Shop'!

WE DID IT

After a late start and scaling back on our concept a bit (classic LD moves) we submitted our game!

We would love for you to play our game HERE! emscreenshot/em5.png

Please leave a comment so that we can play and rate your game as well! We loved working on this theme this weekend and hope to post a slightly better post-mortem later. (Hopefully)

Thank you everyone and good luck!

LD 44

We're In!

Forgot to post this earlier in the day, but we’re back with our usual crew with the addition of a special guest!

None of us are new to jams or Ludum Dare, so let’s get right in!

We are accompanied by our friend Zach from Fat Bard this time, so that means our audio won’t be an afterthought this time! lol.

The Crew: (from left to right)

Jif: Code

Denver (Me): Art

Dan: Code/Art

Zach/Fat Bard: Audio

teamPic.png

Tools:

Unity

Visual Studio

Photoshop

Fat Bard

Coffee

Snacks

Spotify

Good luck everyone!

Update #1

Little over 12 hours in and we've got our idea, mechanics, a character, and even some tunes! Will show something a bit later, but here are our streams if you wanna watch us throw together some content.

Code: https://www.twitch.tv/maggardjosh Art: https://www.twitch.tv/artcode